I use Test22 as account but I dont have idea about the password to login
the password is hashed using SHA256 or something like that,and its 1223.
Every thing works perfectly u might get errors because u hurry to change things in it,firstly try to run it as it is.
Quote:
Originally Posted by vtroz
problem?
That error is caused because you haven't rebuilt the database, you are spawned into an map that doesn't exist,you must rebuild the database.
Now i am having some hard time making the registration page.
hey men only work spells of weapons and ss and fb?
:S stigma and other spells no work
and i have problem whith my clien you can help me? pliz
They do work. Spells are coded by global types, so if one of the type work, all the others will work. And, the server has been public. So, it's working
Quote:
Originally Posted by mujake
[...]That error is caused because you haven't rebuilt the database, you are spawned into an map that doesn't exist,you must rebuild the database.[...]
The default map is 70XX which is from the Warlords, so, you'll have to change it back to 1010.
Here it works perfectly, by going against you on how GM's Pm's the map of the Chinese market or can I have? and to integrate weapon 130 for the client?
Here it works perfectly, by going against you on how GM's Pm's the map of the Chinese market or can I have? and to integrate weapon 130 for the client?
Not sure to really understand what you're saying... For the market, it wasn't the Chinese one, but the first one. Updated at some point during CO2. Take a look at the CO1 client to get the minimap and the DMap.
for the co 1 market see clients that are like with 4XXX i think.Items for the level 130+ see the source files and add them to your client,(item add part and Items.txt part) for the dds and other client files needed see newer clients or hope that he will release his client too.
for the co 1 market see clients that are like with 4XXX i think.Items for the level 130+ see the source files and add them to your client,(item add part and Items.txt part) for the dds and other client files needed see newer clients or hope that he will release his client too.
I doubt I'll ever release my client... All the keys are changed, so you won't be able to decrypt them and you won't be able to extract the files from the WDF archives. Pretty useless. It would requires a lot of work from me to release the client. Too much modifications
oh, the source is enough, i thought regarding the client it contains only some files edits and some added, that's why i even mentioned it, you can post it if we can use some files from it, the client itself without any decryption on it, if not, at least i am okay with it
COPS v3 - Reborn Edition : Source & Tools [LOTF Emulator] 10/22/2012 - CO2 PServer Guides & Releases - 29 Replies I was cleaning my hard drive and I found an old source. The source is based on LOTF. I used it during COPS v3 (August 2008 - June 2009). After, I worked on my custom source, but I was too lazy, so I reworked a bit on this one for a short private server: COPS v3 - Reborn Edition.
The base is bad. After all, it's LOTF... The parts I coded/recoded during 2008/2009 are really bad, maybe worst than the original :rolleyes: I was learning. And the parts I recoded during the few months I worked on...
COPS v3 - Source & Tools [LOTF Emulator] 09/25/2012 - CO2 PServer Guides & Releases - 4 Replies I reformatted a USB Key and found an old source dating of January 2009. The source is based on LOTF. I used it during COPS v3 (August 2008 - June 2009). It is the base of my previous release of the COPS v3 - Reborn Edition emulator. So, it's really not good... Anything to say, except that nobody should use it? Anyway, some people who have played COPS might be interested to see the source, or some special feature. The test emulator is from January 17th, 2009. So it doesn't contains the final...
Custom source 04/03/2012 - CO2 Private Server - 4 Replies #Never mind, solved.
To those who replied, thanks.