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[Release] Extremely basic (but working/bugless) C# Source

Discussion on [Release] Extremely basic (but working/bugless) C# Source within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 04/09/2010, 05:36   #226
 
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I'mFlamedCOD, did you code the encryption right into the source or did you edit the DLL?
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Old 04/09/2010, 13:30   #227


 
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The real source of the DLL (from Hybrid) is up on epvp, you can edit that. Search for SocketNetwork source.
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Old 04/09/2010, 21:01   #228

 
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Quote:
Originally Posted by ElDeRnEcRo View Post
The real source of the DLL (from Hybrid) is up on epvp, you can edit that. Search for SocketNetwork source.
Which can be found here
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Old 04/10/2010, 00:04   #229
 
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How can I find the subtype of lets say viewequips on somebody else for the packet processor?
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Old 04/10/2010, 00:35   #230
 
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How can I find the subtype of lets say viewequips on somebody else for the packet processor?
The easiest way (if you are going with either 5017, 5095 or 5165) would be to just see what it is from a different source. Basically any packet/subtype you would need has been documented and released in various sources which makes them a great reference tool when coding your own stuff.
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Old 04/10/2010, 01:48   #231
 
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Originally Posted by StarBucks View Post
I'mFlamedCOD, did you code the encryption right into the source or did you edit the DLL?
It is my own DLL i do not use Hybrids released dll anymore. I use my own version of his socket system. I upgraded it , and rewrote just about everything. That version of the 5017 cipher I had from another source i believe but it works. The only reason why there is an error when you .net reflect the source is because of the labels that is all.
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Old 04/22/2010, 20:15   #232
 
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I decompiled the .DLL looking threw it now
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Old 04/23/2010, 09:43   #233


 
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Quote:
Originally Posted by Øblivion View Post
I decompiled the .DLL looking threw it now
The original source of it is on epvp as well.
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Old 04/23/2010, 15:47   #234
 
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its even on this thread already.
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Old 04/25/2010, 01:12   #235
 
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its even on this thread already.
Yeah i went threw this thread and found kinshi already did that <.<
I might just start contributing to this source
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Old 04/25/2010, 10:17   #236


 
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Originally Posted by Øblivion View Post
Yeah i went threw this thread and found kinshi already did that <.<
I might just start contributing to this source
The original source was released by LetterX.
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Old 04/25/2010, 13:37   #237
 
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nope. Sparkie
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Old 05/01/2010, 08:32   #238
 
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oblivion that was already released and put in the source hehe.
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Old 05/03/2010, 04:43   #239
 
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Ok im gonna take a shot at this source and add it to my open source project.

So far ive got this done to rev3:
Added Accounts/Characters to mysql
Added create character function from client
Added mobs
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Old 05/09/2010, 22:39   #240
 
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I am gonna take a shot at this source

T = Todo and D = Done

D - Shops
- Portals
- Items
- Dmaps

T - Upgrade to 5165
- Upgrade packets to 5165
- Mobs
- Skills
- And more! started not long ago

anybody want to help on making 5165 ?
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