Code:
public void ResetChar()
{
try
{
Level = 1;
Exp = 0;
DataBase.GetStats(this);
GetEquipStats(1, true);
GetEquipStats(2, true);
GetEquipStats(3, true);
GetEquipStats(4, true);
GetEquipStats(5, true);
GetEquipStats(6, true);
GetEquipStats(7, true);
GetEquipStats(8, true);
MinAtk = Str;
MaxAtk = Str;
MaxHP = BaseMaxHP();
Potency = Level;
GetEquipStats(1, false);
GetEquipStats(2, false);
GetEquipStats(3, false);
GetEquipStats(4, false);
GetEquipStats(5, false);
GetEquipStats(6, false);
GetEquipStats(7, false);
GetEquipStats(8, false);
CurHP = MaxHP;
if (Job == 11)
{
Str = 5;
Agi = 2;
Vit = 3;
Spi = 0;
}
if (Job == 21)
{
Str = 5;
Agi = 2;
Vit = 3;
Spi = 0;
}
if (Job == 41)
{
Str = 2;
Agi = 7;
Vit = 1;
Spi = 0;
}
if (Job == 132)
{
Str = 0;
Agi = 2;
Vit = 3;
Spi = 5;
}
if (Job == 142)
{
Str = 0;
Agi = 2;
Vit = 3;
Spi = 5;
}
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 7, Job));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 16, Str));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 17, Agi));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 15, Vit));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 14, Spi));
MyClient.SendPacket(General.MyPackets.GeneralData((long)UID, 0, 0, 0, 92));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 0, CurHP));
for (byte i = 1; i < 9; i++)
{
if (Equips[i] == null || Equips[i] == "") continue;
string I = Equips[i];
string[] II = I.Split('-');
uint IID = uint.Parse(II[0]);
byte Quality = (byte)Other.ItemQuality(IID);
if (i == 1)
{
string NewID = "";
if (Other.WeaponType(IID) == 111 || Other.WeaponType(IID) == 113 || Other.WeaponType(IID) == 114 || Other.WeaponType(IID) == 118 || Other.WeaponType(IID) == 117)
{
NewID = II[0].Remove(4, 2);
NewID = NewID + "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (Other.WeaponType(IID) == 112)
{
byte Type = byte.Parse(II[0][4].ToString());
byte Color = byte.Parse(II[0][3].ToString());
NewID = "11" + Type.ToString() + Color.ToString() + "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
}
else if (i == 2)
{
string NewID = "";
NewID = II[0].Remove(3, 3);
NewID += "00" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (i == 3)
{
string NewID = "";
if (Other.WeaponType(IID) == 130 || Other.WeaponType(IID) == 131 || Other.WeaponType(IID) == 133 || Other.WeaponType(IID) == 134)
{
NewID = II[0].Remove(4, 2);
NewID = NewID + "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (Other.WeaponType(IID) == 135 || Other.WeaponType(IID) == 136 || Other.WeaponType(IID) == 138 || Other.WeaponType(IID) == 139)
{
byte Type = byte.Parse(II[0][2].ToString());
byte Color = byte.Parse(II[0][3].ToString());
Type -= 5;
NewID = "13" + Type.ToString() + Color.ToString() + "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
}
else if (i == 4)
{
string NewID = "";
NewID = II[0].Remove(3, 3);
NewID += "02" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (i == 5)
{
string NewID = "";
if (Other.WeaponType(IID) == 900)
{
NewID = II[0].Remove(4, 2);
NewID += "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (Other.ItemType(IID) == 4 || Other.ItemType(IID) == 5)
{
NewID = II[0].Remove(3, 3);
NewID += "02" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
}
else if (i == 6)
{
string NewID = "";
NewID = II[0].Remove(3, 3);
NewID += "01" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (i == 8)
{
string NewID = "";
NewID = II[0].Remove(3, 3);
NewID += "01" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
}
MyClient.SendPacket(General.MyPackets.Vital(UID, 13, Level));
MyClient.SendPacket(General.MyPackets.String(UID, 10, "hitstar"));
World.SendMsgToAll(Name + " Has been brought to Level 1 by breaking the rules!", "SYSTEM", 2011);
World.SendMsgToAll(Name + " has been restarted!", "SYSTEM", 2005);
World.UpdateSpawn(this);
}
catch (Exception Exc) { Console.WriteLine(Exc); }
World.UpdateSpawn(this);
}
Code:
if (Status == 8)
{
if (Splitter[0] == "/resetchar")
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Char = (Character)DE.Value;
if (Splitter[1] == Char.Name)
{
Char.ResetChar();
}
}
}
}






