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[Request]Code For potency level and reborn
Discussion on [Request]Code For potency level and reborn within the CO2 Private Server forum part of the Conquer Online 2 category.
11/21/2008, 21:48
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#1
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[Request]Code For potency level and reborn
Well,
on our server (just the same on every server),
if you view the equip
you see the potency
but you dont see if the char is reborn or not and the lvl
so i think it could with a code.. because you only see the items,
quality of items etc..
ty,
stefan
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11/21/2008, 22:19
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#2
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You need to add reborn and level to the correct positions in the spawn entity packet.
RB is at position 60, Level at 62.
Let's see someone actually apply this...
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11/21/2008, 23:32
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#3
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Quote:
Originally Posted by tao4229
You need to add reborn and level to the correct positions in the spawn entity packet.
RB is at position 60, Level at 62.
Let's see someone actually apply this...
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Ur wrong about that reborn btw, And were to find those Positions? i'f got it working at my CHaracterInfo (The reborn add's Potency now )
I'm busy with the ViewEquip now
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11/21/2008, 23:38
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#4
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Quote:
Originally Posted by YukiXian
Ur wrong about that reborn btw, And were to find those Positions? i'f got it working at my CHaracterInfo (The reborn add's Potency now )
I'm busy with the ViewEquip now
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What do you mean wrong?
It goes in a different position in spawn/0x3f6
And it goes in the spawn packet?
Check Packets.cs SpawnEntity(Character Player)
What does it take to help you people..
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11/22/2008, 00:07
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#5
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Quote:
Originally Posted by tao4229
What does it take to help you people..
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I think you allready know the answer to your own question lol
they need C+P
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11/22/2008, 00:14
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#6
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Quote:
Originally Posted by tao4229
What do you mean wrong?
It goes in a different position in spawn/0x3f6
And it goes in the spawn packet?
Check Packets.cs SpawnEntity(Character Player)
What does it take to help you people..
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Do you know what the Position of the PlayerLevel and Potency is in the ViewEquip Packed?
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11/22/2008, 00:38
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#7
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Quote:
Originally Posted by tao4229
You need to add reborn and level to the correct positions in the spawn entity packet.
RB is at position 60, Level at 62.
Let's see someone actually apply this...
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too hard , and btw its about the spawn entinity, not about the "view char" thingy
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11/22/2008, 01:04
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#8
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OH great ! Got it working, Thx
But still I don't understand were to get those Positions from, Is there somewere a file or something?
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11/22/2008, 01:28
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#9
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Idk... I got these a while back from some of my friends(Hybrid/ntl3fty), I guess they just test things..(I know ntl3fty did).
Other people learn the packet structs by proxying and packet logging.
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11/22/2008, 10:21
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#10
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Quote:
Originally Posted by tao4229
Idk... I got these a while back from some of my friends(Hybrid/ntl3fty), I guess they just test things..(I know ntl3fty did).
Other people learn the packet structs by proxying and packet logging.
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k, I'll try get a Packet logger
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11/22/2008, 15:03
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#11
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Quote:
Originally Posted by YukiXian
k, I'll try get a Packet logger
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To figure these out, you either guess, or have a proxy for the latest client, and assume that the packet structures haven't changed. But if you had a proxy for the latest one, you could just use the latest encryption...
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11/22/2008, 16:54
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#12
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Quote:
Originally Posted by tao4229
To figure these out, you either guess, or have a proxy for the latest client, and assume that the packet structures haven't changed. But if you had a proxy for the latest one, you could just use the latest encryption...
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What proxy thing? I never had something like that before or either I can't find a Packed logger,,,
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11/23/2008, 04:11
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#13
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Quote:
Originally Posted by YukiXian
What proxy thing? I never had something like that before or either I can't find a Packed logger,,,
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use cid-proxy for current co or if ya want all the older packets that still work in 5017 use n-proxy or Qoproxy on Qonquer and log all his like i did lol
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11/23/2008, 18:16
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#14
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I dont think cid logs packets, if it does ima get my *** hold of that
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