Alright, i am back again bumping this extremely useful thread. It's hard to keep track of what's going on with the high frequency of term tests going on, lol. Now i finally got the proxy to relay packets properly.
Anyway, after observing the packets going through my proxy, i realized that the first packet from the game server always varies in size. This kinda makes sense to me since it supposed to contain g,p,A packets which are always random.
I know i need to perform a DH key exchange first, then i realized in the first packet. there are always 2 occurrences of '0' in middle of the packet. I am guessing they are the seperators for g,p,A numbers. Here are my 3 questions;
1. in what sequence are the numbers arranged?
2. this packet is not encrypted right?
3. does the backward rule still apply when reading the strings of data?
The only reason you would need a database is if you wanted to store user data (character name/uid, username/password or botting settings)
Personally I feel it's stupid NOT to log user data as it lets you know who is doing what with your proxy (personally I try to log all usage through my proxy). That's just my stance though.
i don't have time to start trying things up here but i hope that this post will help me make a little proxy or something just to make the "autoloot" function that was on sirhook and other old bots !!
I've released an entirely working C# proxy source code. It contains all the working packets/methods you will need to write just about any bot you want... You'll still have to write the actual actions though as I removed them before I posted it :P
Basically it's like having a fill in the blanks sentence. I've written the sentence already but I'm expecting members to be able to fill in the words I chopped out. The reason for this was to force people to actually THINK about how a bot should work and try things themselves. So far it's worked as there seems to be a bit of a boost in coding knowledge around the forum/the proxy development area anyways.
I've released an entirely working C# proxy source code. It contains all the working packets/methods you will need to write just about any bot you want... You'll still have to write the actual actions though as I removed them before I posted it :P
Basically it's like having a fill in the blanks sentence. I've written the sentence already but I'm expecting members to be able to fill in the words I chopped out. The reason for this was to force people to actually THINK about how a bot should work and try things themselves. So far it's worked as there seems to be a bit of a boost in coding knowledge around the forum/the proxy development area anyways.
how i can find in conquer exe my need packet type For example How do I find 2064 packet type nobility in conquer.exe hexdec i need updata packet and i dont know how i can it
how i can find in conquer exe my need packet type For example How do I find 2064 packet type nobility in conquer.exe hexdec i need updata packet and i dont know how i can it
You don't find that, but you packet sniff that. Use alchemy for it, because that one has a inbuild packet sniff function.
i followed your guide and your link but wasnt manage to succed entering botjail.....
you said dont do *That and that and that*
i did all of what you said that can send me to botjail and nothing ==
i found some line that will send me but it only DCs...
"4C 00 F1 03 55 49 CC 0F FF 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00"
I've never bothered trying to write a botjail packet but I seem to remember someone posting methods in the cooperative thread.
This is about general proxy/packet/bot understanding... not about methods for doing specific things such as "OMG LOOK I HAS WORKING SPEEDHACK JAJAJA" or w/e. This thread is here to provide info and examples on CONCEPTS. Hope that helps.
I need IPs and proxies 02/25/2010 - Conquer Online 2 - 16 Replies Hello :)
I hope to get help here. I am living in a hostel now because I moved from my hometown to study. And I have to use hostel's internet, where proxy is needed. Some websites and all the mmorpg games are banned here, but if you ask the administrator - he unblocks the game. But I have to give him IP addresses and proxies of CO. I tried to find it myself, found few, but I think, not every, because I can't still turn on the client (I'm not even talking about logging in).
Can anyone...
Co proxies 01/12/2006 - Conquer Online 2 - 2 Replies I have read many of topic about these hacks but... :ops:
I didn't understand what they can really do exept jump anywhere, up/repair stuff from anywhere...
Could some some list me best things every one could make ? :bandit:
For example, what this one doing ? http://www.elitepvpers.com/forum/index.php?...& f=85&t=4579&s=
i won't try them 1 by 1... :?
edit : oops could u move it to main ? :rolleyes: