Quote:
Originally Posted by giacometti
The dropped item memory struct looks like this:
struct ItemDropped {
DWORD DropID;
DWORD ItemTypeID;
DWORD PositionX;
DWORD PositionY;
...
}
I hope it helps you find it.
If you going to make a memory bot you will need to defeat all mechanism of conquer anti cheat... The old ones and the new ones (by TQAnp.dll). Good luck and enjoy the process! Don't expect a guide from this community, there are lot of bad (and good) people around. People dont want to expose their stuff because they dont want it to get patched.
Another tip for finding it:
Conquer stores the items dropped in a std::vector<>. If you understand how a std::vector<> takes place on memory, It will be an easy task for you. If you dont, just make a console project with a dumb vector and hack it. It will be fun!
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i really appreciate your help its helped me alot
my friend i defeated all the anti cheat systems in client and server both togather its quite easy to be done
im making packet based bot but im using memory things too to avoid patch bot every update
you know conquer keeps changing every week
now im stuck in very stupid problem
actually im running out of ideas
all know speedhack methods are almost useless for me
even the bool flash ninja speedhack method is highly detectable by tq now and get banned whenever you use it
any ideas about speedhack method ?
i shall upload my source code if someone helped me here i shall help too
anyway really thank you for your help