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[Beta] Conquer Online DMap Editor
Discussion on [Beta] Conquer Online DMap Editor within the CO2 Programming forum part of the Conquer Online 2 category.
03/04/2014, 14:47
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#61
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Quote:
Originally Posted by Ultimation
nope
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Why ?
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03/04/2014, 15:20
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#62
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Quote:
Originally Posted by AhmedGfx
Why ?
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because you did not sign up in time.
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03/04/2014, 17:23
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#63
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Quote:
Originally Posted by AhmedGfx
Why ?
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03/04/2014, 19:05
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#64
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Quote:
Originally Posted by turk55
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compeltly ...     quadra facepalm.
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03/04/2014, 19:16
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#65
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There are going to be people interested in contributing to the quality of a product. Those people are called a product's quality assurance team. Then, there are going to be people interested in using the product. Those are the consumers. Currently, Ultimation is looking for feedback from a quality assurance team. He has a diverse crowd as it is, which is good. When he finishes his product, he might give it away, he might sell it, but he will make it available in some way or another to the consumers. Now is not that time.
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03/04/2014, 19:46
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#66
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Iam here from starting write the topic .
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03/04/2014, 20:51
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#67
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Quote:
Originally Posted by AhmedGfx
Iam here from starting write the topic .
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No, you were not. Stop spamming this topic.
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03/05/2014, 00:39
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#68
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OMG So Perfect,so good job,i hope to test that, Thanks for hard work.
btw, i'm adhoma1988 graphic designer maybe u heard about me i did more 3D and graphic design for CO's and u can check all work
here:
check that too
i interested about everything like your work but u r very special programmers ..
Thanks again
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03/05/2014, 01:23
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#69
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Quote:
Originally Posted by adhoma1988
OMG So Perfect,so good job,i hope to test that, Thanks for hard work.
btw, i'm adhoma1988 graphic designer maybe u heard about me i did more 3D and graphic design for CO's and u can check all work
here:
check that too
i interested about everything like your work but u r very special programmers ..
Thanks again
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Don't hijack the thread, read it, you did not sign up in time either for beta testing.
But, nice edits
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03/05/2014, 01:45
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#70
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Quote:
Originally Posted by AhmedGfx
Iam here from starting write the topic .
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You have nothing to contribute to it based on your posts.
The point of letting people use the program is to identify and fix issues as well as offer suggestions for improvements.
Hopefully once he has a full version done based on that feedback he can charge you every cent you own if you want to use it
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03/05/2014, 02:48
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#71
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I dont get why people are complaining to Ulti, he can choose who he wishes to release hes tool or not point blank it's hes choice and people should stop whineing.
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03/05/2014, 11:47
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#72
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Quote:
Originally Posted by Ultimation
Don't hijack the thread, read it, you did not sign up in time either for beta testing.
But, nice edits 
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Thanks Ultimation.... and i said i hope test it... not i need it, there r more difference between ( hope,need). btw i can make more maps templates with perfect graphic resolution and more things, but if i did new one ... i can't make new DMap for new ground, and i have more ideas i'll release it soon here in epvp.
i feel it's amazing site for everything.
and i'll never hijack your threads again, Thanks and kind regards for u and all here. cya
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03/06/2014, 02:13
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#73
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Look's great.Waiting patiently for the public release.
As always nice work.
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03/06/2014, 11:02
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#74
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Quick sum up:
The editor works very well whenever its not crashing  Ulti fixes bugs almost instantly
Not everything´s implemented yet but its already epic!
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03/06/2014, 16:22
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#75
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well, that usually happens when you try and use programs on something they are not designed for i.e CrazyTao maps :P
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