|
You last visited: Today at 00:22
Advertisement
[Beta] Conquer Online DMap Editor
Discussion on [Beta] Conquer Online DMap Editor within the CO2 Programming forum part of the Conquer Online 2 category.
02/15/2014, 18:29
|
#16
|
elite*gold: 0
Join Date: Mar 2005
Posts: 1,430
Received Thanks: 1,586
|
Ok, Fang, can you close this thread for the time being while i finish up the beta version and give it to the chosen ones :P
Chosen ones are as follows: (links are for my personal reference)
Spirited Fang:  Lord Gragen: 
Epic Chaos:  LostSolder05: 
Adboumatrix:  Yuki: 
DreadNought:  Super Aids:
Ill contact you all personally for beta testing.
Regards
Ulti
PS: Added Another tutorial Video - Creating and adding vegetation
|
|
|
02/15/2014, 22:32
|
#17
|
elite*gold: 12
Join Date: Jul 2011
Posts: 8,283
Received Thanks: 4,191
|
Alright. Just let me know if you want the thread reopened at any time.
Closed as requested.
Edit: Reopened.
|
|
|
02/26/2014, 13:58
|
#18
|
elite*gold: 0
Join Date: Mar 2005
Posts: 1,430
Received Thanks: 1,586
|
Just so you all know this week you will receive a PM with instructions for the beta. We will start beta testing this week.
Regards
Ulti.
|
|
|
02/26/2014, 16:38
|
#19
|
elite*gold: 0
Join Date: Jul 2008
Posts: 874
Received Thanks: 238
|
Quote:
Originally Posted by Ultimation
Just so you all know this week you will receive a PM with instructions for the beta. We will start beta testing this week.
Regards
Ulti.
|
Finally , i thought u forget about us or u was too busy
|
|
|
02/26/2014, 17:43
|
#20
|
elite*gold: 130
Join Date: Oct 2007
Posts: 1,655
Received Thanks: 705
|
System out of memory exception
|
|
|
02/26/2014, 23:02
|
#21
|
elite*gold: 0
Join Date: Feb 2006
Posts: 726
Received Thanks: 271
|
If it isnt too late, I would love to test it out also
|
|
|
02/27/2014, 02:01
|
#22
|
elite*gold: 0
Join Date: Jul 2011
Posts: 98
Received Thanks: 12
|
Really Awesome!
|
|
|
02/27/2014, 02:08
|
#23
|
elite*gold: 28
Join Date: Jun 2010
Posts: 2,225
Received Thanks: 868
|
I'd like to say I received my copy of the editor a few days ago, absolutely amazing.
It feels like an actual editor, professional unlike the standard conquer tools you would see.
You can literally achieve unbelievable things with this that would've otherwise taken days to create.
This community is truly lucky to have Ultimation here. Great work buddy
|
|
|
02/27/2014, 02:22
|
#24
|
elite*gold: 0
Join Date: Jan 2008
Posts: 1,443
Received Thanks: 1,175
|
Support of WDF / DNP / TPI/TPD packages ? Or you must extract everything ?
|
|
|
02/27/2014, 03:03
|
#25
|
elite*gold: 0
Join Date: Mar 2005
Posts: 1,430
Received Thanks: 1,586
|
Support for packages included, however when you create project, the DMAP resources get extracted for the selected dmap (if your importing an existing one)
|
|
|
02/27/2014, 17:32
|
#26
|
elite*gold: 0
Join Date: May 2009
Posts: 113
Received Thanks: 30
|
Quote:
Originally Posted by Ultimation
Support for packages included, however when you create project, the DMAP resources get extracted for the selected dmap (if your importing an existing one)
|
Very nice =]
|
|
|
02/27/2014, 17:52
|
#27
|
elite*gold: 0
Join Date: Dec 2010
Posts: 35
Received Thanks: 1
|
You are the best ulti
|
|
|
02/27/2014, 18:56
|
#28
|
elite*gold: 0
Join Date: Jul 2006
Posts: 2,216
Received Thanks: 794
|
As I stated before, I cannot engage in the actual testing right now, but if you would like one more tester, I could help you at starting Monday, next week, my time schedule is starting to get better.
|
|
|
02/27/2014, 19:23
|
#29
|
elite*gold: 12
Join Date: Jul 2011
Posts: 8,283
Received Thanks: 4,191
|
I cannot either. Not just because I haven't received mine yet, but because my desktop is being repaired and my client backups are too large to download for my laptop.  I'll be returning to things soon though.
|
|
|
02/27/2014, 20:52
|
#30
|
elite*gold: 0
Join Date: Jun 2008
Posts: 113
Received Thanks: 19
|
i certainly would like to help out while im not working/doing homework
ive been itching to attempt a custom map for a while now to finish an event idea..or two =P
|
|
|
 |
|
Similar Threads
|
[Demo] - DMap Editor 2013 Video Representation (Ready for beta testing)
07/07/2022 - Conquer Online 2 - 23 Replies
Here is a small video demo of the new Dmap Editor/builder that will soon be ready for beta testing via some selected members.
Enjoy.
Conquer Online DMap Editor / Builder 2013 - YouTube
Ingame screenshot of map
http://img211.imageshack.us/img211/9981/lgt664c.p ng
|
is .dmap only for conquer?
02/07/2014 - CO2 Private Server - 5 Replies
idk if my title explains well but i will try it here.
if lets say we are creating a custom client can we use .dmaps for our maps or only conquer is allow to.
|
have anyone think of making dmap editor?
04/28/2013 - CO2 Private Server - 0 Replies
have you guys made dmap editor?
its kinda interesting how will it look like coz been thinking to create my own maps but never sow any dmap editors.
they seems kinda rare.
|
[Request] Dmap editor
07/24/2012 - CO2 Private Server - 4 Replies
Hey guys
Long ago I'm looking for this program... I need to edit the invalid coords because in my source i have a problem with coords... when i'm running with a steed, i get a invalid coord and my character goes over a invalid coord, but it gets stuck in the database that coordinated...
some one know a program to edit the .dmap files or how to fix it? I'm have a 5530 source...
|
DMap Editor - Drawing Methode.
01/10/2011 - CO2 Private Server - 2 Replies
How can I draw on the picturebox, I'm using for the DMap editor?
Tried alot now, but still dosn't wants to do it.
This is what I tried:
Graphics Grahpic = CreateGraphics();
Pen Pen = new Pen(Color.White, int.Parse(textBox1.Text));
Grahpic.DrawRectangle(Pen, 10, 10, 50, 50);
|
All times are GMT +1. The time now is 00:23.
|
|