|
You last visited: Today at 13:07
Advertisement
[Source][C#] Conquer Online Item Notifier
Discussion on [Source][C#] Conquer Online Item Notifier within the CO2 Programming forum part of the Conquer Online 2 category.
11/20/2013, 12:45
|
#1
|
elite*gold: 0
Join Date: Sep 2006
Posts: 774
Received Thanks: 8,580
|
[Source][C#] Conquer Online Item Notifier
Original thread:
Source code is available  for anyone who is interested.
Enjoy
|
|
|
11/20/2013, 23:57
|
#2
|
elite*gold: 0
Join Date: Dec 2012
Posts: 1,761
Received Thanks: 950
|
Took a quick peek at this and it looks very interesting, althought this specific thing is not of my interest then the actually "process" behind it had my attention.
|
|
|
11/21/2013, 12:34
|
#3
|
elite*gold: 0
Join Date: May 2011
Posts: 648
Received Thanks: 413
|
Thanks. Thanks for providing the source code. I dont play conquer anymore so I wouldnt be able to use the tool itselfe, but the source code helps me out for sure. By the way, is it my memory or does .net contain managed memory reading/writing? I think ive seen it managed.
|
|
|
11/21/2013, 15:55
|
#4
|
elite*gold: 0
Join Date: Sep 2006
Posts: 774
Received Thanks: 8,580
|
Quote:
Originally Posted by Y u k i
Thanks. Thanks for providing the source code. I dont play conquer anymore so I wouldnt be able to use the tool itselfe, but the source code helps me out for sure. By the way, is it my memory or does .net contain managed memory reading/writing? I think ive seen it managed.
|
Not for reading/writing to an external process afaik, take a look at ProcessMemory.cs
|
|
|
11/22/2013, 00:47
|
#5
|
elite*gold: 0
Join Date: Nov 2008
Posts: 63
Received Thanks: 11
|
Only Work COItemNotifier which has no source but this does not work
|
|
|
11/22/2013, 00:58
|
#6
|
elite*gold: 0
Join Date: Sep 2006
Posts: 774
Received Thanks: 8,580
|
Quote:
Originally Posted by darkhc
Only Work COItemNotifier which has no source but this does not work
|
Yes it does.
Also this is for programmers to browse the code, not for retards trying to compile it to use it in game (though it should work for current patch).
|
|
|
11/22/2013, 21:12
|
#7
|
elite*gold: 0
Join Date: Jul 2008
Posts: 874
Received Thanks: 239
|
PHP Code:
http://coitemnotifier.googlecode.com/svn/trunk/
Ty for sharing.
Why Conquer.exe always crash at this part
PHP Code:
IntPtr pThread = CreateRemoteThread(Process.Handle, IntPtr.Zero, 0, (IntPtr)pMem, IntPtr.Zero, 0, IntPtr.Zero); if (pThread != IntPtr.Zero) { if (WaitForSingleObject(pThread, (uint)timeout) == 0) { GetExitCodeThread(pThread, out result); } }
|
|
|
11/24/2013, 22:59
|
#8
|
elite*gold: 0
Join Date: Nov 2008
Posts: 63
Received Thanks: 11
|
I'm just saying that does not work try it yourself
|
|
|
06/22/2014, 17:59
|
#9
|
elite*gold: 0
Join Date: Oct 2010
Posts: 22
Received Thanks: 1
|
Could you post the source again?
|
|
|
06/24/2014, 03:54
|
#10
|
elite*gold: 0
Join Date: Jun 2007
Posts: 96
Received Thanks: 12
|
Error 404 (Not Found) reupload please ?
|
|
|
07/04/2014, 08:10
|
#11
|
elite*gold: 0
Join Date: Apr 2009
Posts: 133
Received Thanks: 96
|
I wouldnt mind a look at the code.
Im working on my own app which already finds the items on the ground. but it would be nice to see how you do it.
|
|
|
03/14/2015, 22:02
|
#12
|
elite*gold: 0
Join Date: Apr 2007
Posts: 137
Received Thanks: 58
|
Would you please re-attach the source code?
is there someone still got the source code, if someone does have it please hit me up with any available link it.
|
|
|
Similar Threads
|
Conquer Online Item Notifier
10/18/2013 - CO2 Exploits, Hacks & Tools - 27 Replies
Target patch: 5788+ (EN client)
In-game client/GM messages will be appear when selected items are detected, including the coordinates.
The slider determines how often messages are repeated (per unique item on the ground).
Notifyable items:
+Items
Meteors
|
does anyone have an item notifier?
02/08/2008 - Zero - 9 Replies
recently, there's a group of players identifying all sorts of elite stuffs everytime they identify, so im sure there's an item notifier like the one on COtobo that lets u see the quality of an unidentified item... or something like that..
or does anyone have any itemtype.dat they can share?..
|
All times are GMT +1. The time now is 13:08.
|
|