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Where to Start?

Discussion on Where to Start? within the CO2 Programming forum part of the Conquer Online 2 category.

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Old   #1
 
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Where to Start?

Where would I go to start to code a hack for Conquer? Would I download AutoIt? Program in C?
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Old 11/10/2008, 18:48   #2
 
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Depends what u are trying to make if u want to make like a leveler u could use auto it if u wanted to make a multi hack with tons of stuff i would recommend vb or c#

Please explain more so we know what u want to do.
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Old 11/11/2008, 03:38   #3
 
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JUST START WITH SOMETHING EASY LIKE VB, ONCE YOU GET THE SYNTAX DOWN AND HOW TO BUILD SIMPLE TOOLS TRY SOMETHING ELSE. YOU SHOULD PROBABLY TRY OUT C# SINCE EVERYONE HERE SEEMS TO MAINLY CARE ABOUT THAT, BECAUSE ALL OF THE 'CODERS' ARE JUST PEOPLE THAT COPY/ PASTE C# SOURCES AND THINK THEY'RE PRO.

DONT ***** ABOUT CAPS CUZ I LOVE THEM CAPS.
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Old 11/11/2008, 14:02   #4
 
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Quote:
Originally Posted by Mr Reka View Post
Where would I go to start to code a hack for Conquer? Would I download AutoIt? Program in C?
If you want to make a hack, learn how to use OllyDBG for one.

If however you want to make a bot or other tool that doesn't involve memory editing, like a pixel searching bot, use autoit or ahk or some other simple scripting language.

Do you even know what you want to make?
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Old 11/11/2008, 21:08   #5
 
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Im interested in this kinda stuff too. What program do I need to download to start in C#?
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Old 11/11/2008, 23:27   #6
 
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Originally Posted by Seko2 View Post
Im interested in this kinda stuff too. What program do I need to download to start in C#?
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Old 05/08/2011, 02:54   #7
 
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Alright, I've some basics at programming and I'd like to start off with doing my own aimbot for tfb, any recommendations of which language i should start with?

And I was wondering, even if i manage to write up the program myself, how do i go about attaching it to my client so as to test it out?

Please feel free to give suggestions!

One more thing, PLEASE give me the links as to where to download the required language for programming! Thanks!

Will be looking forward to the replies.

Cheers
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Old 05/08/2011, 19:04   #8
 
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Quote:
Originally Posted by kinGDred View Post
Alright, I've some basics at programming and I'd like to start off with doing my own aimbot for tfb, any recommendations of which language i should start with?

And I was wondering, even if i manage to write up the program myself, how do i go about attaching it to my client so as to test it out?

Please feel free to give suggestions!
You aren't going to be able to make an aimbot.
In a year or so you might be able to.

Quote:
Originally Posted by kinGDred View Post
One more thing, PLEASE give me the links as to where to download the required language for programming! Thanks!

Will be looking forward to the replies.

Cheers




Enjoy free Visual Studio 2010 Ultimate.
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Old 05/08/2011, 19:24   #9
 
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Originally Posted by DeathByMoogles View Post
You aren't going to be able to make an aimbot.
In a year or so you might be able to.






Enjoy free Visual Studio 2010 Ultimate.
He must be pretty intelligent, or spend quite some time on learning cs related knowledge every week to be able to do that in a year or so.

I dont suggest learning to program with the intention of creating a bot. the creation of bots should only be a bi-product of the process of learning.

Besides, for a beginner to start learning to program with the final motive of creating a bot can be very daunting, after all, programming is not for everyone.

So, why waste the time learning to program when you don't have real interest in it? Rather than spending tons of hours working towards a goal which you dont even know where it is, you're better off spending 1 or 2 hour working somewhere and buy a professionally made bot from the gurus.
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Old 05/09/2011, 08:47   #10
 
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#reported. almost 3 year necro... nice job?


As for the thread. C# is a great option simply because there are so many materials to work off of.

Learn the language FIRST (make some basic programs... test your knowledge, THEN work on creating a bot)

That being said I posted a full C# source code for a basic conquer proxy. Changing a few lines of code will make it work on the current patch and it provides a perfect framework for you to use to build your bot (IE: adding an aimbot to it should only take someone with decent C# knowledge less than 30 minutes)
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Old 05/19/2011, 07:26   #11
 
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Thanks guys! I have the basic knowledge on programming, however, my programming knowledge came from programming different electronics to work together, e.g. robots, flying machines.

However, I do think that writing up an aimbot for myself is somewhat difficult as I don't know where I can get my "inputs" for my programming, and where to get my "outputs" to go to??

For example, I want to tfb this guy name "MandaTor", I want to write it so that whenever I press shift n left click on that target, it'll lockon to him. But the problem is, I'm not very sure as to where do I get that input from in order to go into my programming "if-else" condition?

Does anyone understand what I'm asking? lols.
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Old 05/19/2011, 18:52   #12
 
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hmm can i use php in making bot? ^_^ just asking.
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Old 05/19/2011, 19:20   #13
 
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Php really is not suited to writing bots as you can't memory hook and writing a proxy would be difficult bordering on the impossible.


@ kinGDred.

Look at my sticky thread. I covered a basic rundown on how proxies/bots/packets work.

To get your inputs AND execute your outputs you need to be in some way attached to the flow of conquer packets. This means either hooking into the application itself and using either the methods (the jump/attack type methods which will generate their own packets) or the send/receive packet methods and using them to write your own packets and monitor received ones... OR you write a proxy which essentially intercepts all communications between client/server and is able to modify them. This means you have all the relevant data the client does (who is where for example) and can use that to generate outputs (attack player X with skill Y).

Just an fyi, I released a C# proxy source code ages ago to give you an idea of what to do. It's a tad out of date but only needs a few things updated.
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Old 05/20/2011, 07:19   #14
 
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in reply to p4n.

The base you came up with is not something easy to swallow. I have looked over it many times. The worst part about it is the use of delegate and async sockets.

took me a while to understand delegate, but it does make a bit of sense to me now. But async sockets are where i got lost.. .NET seems to be heavily relying on postbacks for async sockets.

Might be easy to forget about all those and start building functions onto your base, but imo it's a bit unfriendly for beginners/learners.
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Old 05/20/2011, 17:24   #15
 
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boi dont be a douche . Pro s source just shows you the way its only and ONLY on you what will you do with it . All it should help you with is understanding how does an actual proxy internally works . You may and may not use it as your base but since you are a begginer and dont understand how to build a proxy it would be quite difficult for you to actually build smthin in . Steps you need to take - make a few projects by yourself to see on what level you are - get basic to medium understanding on what the hell is going on - Study the source - Try to rewrite it as you want (no not copy paste it ...) - work on more functions . Ofcourse its hard to understand someones else s code since we all do ve a different coding style . Srsly try it and ull see for yourself.
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