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OllyDBG & CO
Discussion on OllyDBG & CO within the CO2 Programming forum part of the Conquer Online 2 category.
12/04/2009, 11:51
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#391
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elite*gold: 0
Join Date: Dec 2007
Posts: 308
Received Thanks: 61
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Quote:
Originally Posted by IAmHawtness
Oh my ***. You so wouldn't know how to do this if it wasn't for me
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lol,wouldn't know how to do what?the wall jump?! or that strange jump which I found when I was trying to jump on the players?
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12/04/2009, 11:53
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#392
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,749
Received Thanks: 2,199
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Quote:
Originally Posted by mido2008
lol,wouldn't know how to do what?the wall jump?! or that strange jump which I found when I was trying to jump on the players?
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Yeah, I was talking about the "strange" jump
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12/04/2009, 11:55
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#393
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Join Date: Dec 2007
Posts: 308
Received Thanks: 61
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Quote:
Originally Posted by IAmHawtness
Yeah, I was talking about the "strange" jump
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lolz it is very easy to find
btw,look at this video
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12/04/2009, 13:59
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#394
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Join Date: Jun 2007
Posts: 98
Received Thanks: 429
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i dont want this monkey jump i want a walljump tutorial
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12/04/2009, 16:20
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#395
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Join Date: Apr 2008
Posts: 262
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Quote:
Originally Posted by hondaciviceg
i dont want this monkey jump i want a walljump tutorial
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Yes Bro u r right i wish find Good tutorial about WallJump
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12/05/2009, 11:36
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#396
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elite*gold: 0
Join Date: Feb 2006
Posts: 151
Received Thanks: 58
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no tut but for normal wall jump.
NOP --> 00550557 .^ 7F CC JG SHORT Conquer.00550525
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12/05/2009, 14:07
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#397
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Join Date: Jun 2007
Posts: 98
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Quote:
Originally Posted by trash
no tut but for normal wall jump.
NOP --> 00550557 .^ 7F CC JG SHORT Conquer.00550525
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nvm got it just got off work 5am im tripping thanks
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12/05/2009, 14:21
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#398
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Join Date: Feb 2006
Posts: 151
Received Thanks: 58
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Quote:
Originally Posted by hondaciviceg
then that is the monkey jump then
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the monkeys ive seen sure dont jump like that..
any way..
I meant its not and in depth explanation on how to find the wall jump
its just a quick post trying to help and if you had tried changing to code
you woulda seen its for normal wall jump.
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12/05/2009, 15:01
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#399
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elite*gold: 0
Join Date: Jun 2007
Posts: 98
Received Thanks: 429
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Quote:
Originally Posted by trash
the monkeys ive seen sure dont jump like that..
any way..
I meant its not and in depth explanation on how to find the wall jump
its just a quick post trying to help and if you had tried changing to code
you woulda seen its for normal wall jump.
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im sorry im just whooped btw the walljump works great is there a bypass for "cant stop here" also?
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12/05/2009, 15:44
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#400
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elite*gold: 0
Join Date: Dec 2007
Posts: 308
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Quote:
Originally Posted by hondaciviceg
im sorry im just whooped btw the walljump works great is there a bypass for "cant stop here" also?
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lol gready
btw,where are you from?Egypt?where in Egypt?MNF?
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12/05/2009, 17:05
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#401
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,749
Received Thanks: 2,199
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Quote:
Originally Posted by mido2008
lolz it is very easy to find
btw,look at this video

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Haha, changing a JE to JMP isn't hard ^_^
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12/05/2009, 19:48
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#402
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Join Date: Feb 2006
Posts: 151
Received Thanks: 58
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Quote:
Originally Posted by IAmHawtness
Haha, changing a JE to JMP isn't hard ^_^
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pffttt i had to change three jumps to do it!
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12/05/2009, 21:38
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#403
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,749
Received Thanks: 2,199
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Quote:
Originally Posted by trash
pffttt i had to change three jumps to do it!
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Meh, changing the first JE to jump to the last JE should do it
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12/05/2009, 23:33
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#404
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elite*gold: 0
Join Date: Dec 2007
Posts: 308
Received Thanks: 61
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Quote:
Originally Posted by trash
pffttt i had to change three jumps to do it!
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Quote:
Originally Posted by IAmHawtness
Meh, changing the first JE to jump to the last JE should do it 
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did any of you find a way to loot items under players?
I tried but couldn't do it
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12/06/2009, 00:38
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#405
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,749
Received Thanks: 2,199
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Quote:
Originally Posted by mido2008
did any of you find a way to loot items under players?
I tried but couldn't do it
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Yeah, you can do it by either stopping the client from showing players, or you can set their status flags to "StatusFlag || 0x20" (C# equivalent of logical OR), that will remove the shadow beneath players and the client will think the role is dead, and you can then loot below it.
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