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I really missed my conquer proxy
Discussion on I really missed my conquer proxy within the CO2 Programming forum part of the Conquer Online 2 category.
11/11/2011, 08:24
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#1
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I really missed my conquer proxy
Anybody here willing to share some basic tutorial on how to reverse engineer the current encryption?
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11/11/2011, 10:43
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#2
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no
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11/13/2011, 20:14
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#3
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i haven't been updating my proxy for a long long time ( a good 6 months+ ). I dropped it cuz java 6 doesn't support true async socket back then.
I thought pro4never's proxy paradise contains the current encryptions, no ?
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11/13/2011, 22:59
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#4
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Quote:
Originally Posted by shitboi
i haven't been updating my proxy for a long long time ( a good 6 months+ ). I dropped it cuz java 6 doesn't support true async socket back then.
I thought pro4never's proxy paradise contains the current encryptions, no ?
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The proxy of p4n doesn't connect (For me it doesn't) its stuck at gameserver.
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11/13/2011, 23:42
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#5
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Quote:
Originally Posted by OELABOELA
The proxy of p4n doesn't connect (For me it doesn't) its stuck at gameserver.
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Password encryption changed or something.
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11/14/2011, 04:24
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#6
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oh ... ****. reverse is not my forte. I just can't sit down to learn x86 asm.
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11/14/2011, 14:28
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#7
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if you guys are looking to upgrade your sources to the last patch then the answer is NO no one will post an answer a hint or a tip or even share anything related to it.
there is ppl who's making sure its not gonna happen here on the forums.
but if you are looking only for a working proxy then you are kinda not searching for it the right way... and the answer wold be  just put some effort and you'll have a fully working proxy.
and if it seemed to be hard to understand then take Conquer A.I as an example.
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11/14/2011, 17:50
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#8
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Yeah there is, search I released it myself.
#edit
That isnt the exact current encryption, that was how I figured out the current blowfish one, they added something new which you CAN find using that tut. implemention is harder.
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11/14/2011, 20:34
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#9
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Quote:
Originally Posted by _DreadNought_
Yeah there is, search I released it myself.
#edit
That isnt the exact current encryption, that was how I figured out the current blowfish one, they added something new which you CAN find using that tut. implemention is harder.
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I read through your post, kinda useful. But i also think what cyanogen has said is correct. I remember searching for strings like "TQServer" and "TQClient", and i found the DH default keys...
think about it, it does make sense for the programmer to put private variables related to encryptions together.
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11/15/2011, 01:35
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#10
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Quote:
Originally Posted by _DreadNought_
Yeah there is, search I released it myself.
#edit
That isnt the exact current encryption, that was how I figured out the current blowfish one, they added something new which you CAN find using that tut. implemention is harder.
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Did YOU find and implement the newest additions? Just looking for some hope.
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11/15/2011, 07:42
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#11
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Quote:
Originally Posted by _DreadNought_
Yeah there is, search I released it myself.
#edit
That isnt the exact current encryption, that was how I figured out the current blowfish one, they added something new which you CAN find using that tut. implemention is harder.
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This method of going about wouldn't help in the slightest way with what they currently have (but it is always good check the shortest route first in these kinds of situations).
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11/15/2011, 18:27
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#12
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Quote:
Originally Posted by Belth
Did YOU find and implement the newest additions? Just looking for some hope.
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I do know the newest implements and have example implementation codes.
Granted I didnt find them out myself or implemented them myself( I had 100% no intention to find or even think about implementing this as the patch has no use to me) but regardless, he still gave it to me. ;Credits to Sparkie.
InfamousNoone; *shrugs* I would've thought it would show an extra entry considering it shows previous entrys of the same type.
#edit
;and dno I wont be giving it out, not my work to give out
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//
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