Alright, time to finally settle down onto a programming language (Poll)
Discussion on Alright, time to finally settle down onto a programming language (Poll) within the CO2 Programming forum part of the Conquer Online 2 category.
View Poll Results: Choose a coding language for me to pick and study.
C++
6
25.00%
C#
15
62.50%
Java
1
4.17%
Delphi (WTF, just kidding xD) None, choose a different language than those 3
I first started out on python and learned the basics. I eventually coded a credit card generator (that gave a working credit card number based on which card carrier you chose, just no CSV). Realizing that I now know the basics, I then tried PyGame a slightly more advanced way of coding with Python. Couldn't understand one single bit of it.
I then moved on to C++, the god of languages (so people will say). I again, learned the basics and eventually obtained the skill to program a working calculator, no GUI. After doing that, I then tried to program something else. I tried to port my Text-Line RPG from Python into C++... to no avail. Couldn't understand any bit of it, especially the errors I got and how to fix them.
I then finally moved on to C#, the framework god. I actually started out with NPC Programming. After "mastering" NPC Programming, I then went on to do other things like add a good/evil system to the game, just basic stuff like that. I learned the basics like Output/Input, Saving/Creating files (not reading them though), How to store variables via classes, I even learned a very basic halfway working Messaging Client/Server using Winsock. (I code make it send/receive messages but once you sent a message you had to wait until you got a message back to type one. If you received a message while typing a message, you wouldn't get that message until you submitted your message) Unforunately, everything I've done in C# has all been searched. How did I learn to make NPCs? ctrl + f and read how every other NPC is done. How did I learn to use Winsock? Copied InfamousNoone's video tutorial and paused it on the winsock explanation. How did I learn to code Mana into a source? Searched HP was done and copied that and found out the flag and replaced the flag for the packet. I can say I have the most talent in C#, but none of this was learned on my own aside from input/output and loops.
So what should I do? Pick a language from the poll and help me decided. Post comments on giving me tips on how not to quit the current language and keep pushing forward! Thank you.
C# is powerful while allowing rapid development, using the .Net framework you can have a server (for example) up in a matter of hours if you know what your doing.
Java is alright if you want to do cross-platform stuff although your still probably better off using C# or C++, Python is slow and has major threading issues, C++ is great if you have the large amount of time it requires to develop software in, but then theres the library issue which makes the whole thing abit of a nightmare at times.
These are my opinions of course, though alot of my opinions are based on material ive read.
Seriously, you learned about operators and variables in C++, then you moved to an RPG. Stuff doesn`t work like that. You need to learn about other concepts, start with the C part, learn about structs, arrays, I/O, pointers, etc, then move on to OOP concepts, there`s still a lot of missing skills in your set.
Seriously, you learned about operators and variables in C++, then you moved to an RPG. Stuff doesn`t work like that. You need to learn about other concepts, start with the C part, learn about structs, arrays, I/O, pointers, etc, then move on to OOP concepts, there`s still a lot of missing skills in your set.
Like I said it wasn't a full, 3D RPG, it was just a text-line RPG using basic data storage and loops and cases and mathematics. I agree though, there is a ton missing from my skill set but I just can't grasp the concepts. Structs? I/O? Pointers? Yeah, I am missing a TON.
Like I said it wasn't a full, 3D RPG, it was just a text-line RPG using basic data storage and loops and cases and mathematics. I agree though, there is a ton missing from my skill set but I just can't grasp the concepts. Structs? I/O? Pointers? Yeah, I am missing a TON.
If you can`t grasp the concepts you either lack basic IT knowledge, or you aren`t able to think in code. This thread is pointless, you really don`t need a poll to help you choose where to settle down, you didn`t get into anything but a bit of C#. I suggest you to continue working with that, and hopefully you`ll get used to the way of thinking programming requires.
If you can`t grasp the concepts you either lack basic IT knowledge, or you aren`t able to think in code. This thread is pointless, you really don`t need a poll to help you choose where to settle down, you didn`t get into anything but a bit of C#. I suggest you to continue working with that, and hopefully you`ll get used to the way of thinking programming requires.
It's not either, I honestly think it's my lack of abstract thinking. I can code with HTML just fine, same with CSS and even PHP now. I can even code with AHK which is a scripting language for AutoHotKey but I'm pro with it. It's just when it comes to advanced stuff like using dlls and using wrappers and methods.
It's not either, I honestly think it's my lack of abstract thinking. I can code with HTML just fine, same with CSS and even PHP now. I can even code with AHK which is a scripting language for AutoHotKey but I'm pro with it. It's just when it comes to advanced stuff like using dlls and using wrappers and methods.
Well put up some list and take one point after one.
Seriously, you learned about operators and variables in C++, then you moved to an RPG. Stuff doesn`t work like that. You need to learn about other concepts, start with the C part, learn about structs, arrays, I/O, pointers, etc, then move on to OOP concepts, there`s still a lot of missing skills in your set.
Really? I must've done this backwards then. I learned the OOP stuff way before I learned the I/O and pointer-logic.
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