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[Question] How Can I Change The Atk Max Of Mobs

Discussion on [Question] How Can I Change The Atk Max Of Mobs within the CO2 Private Server forum part of the Conquer Online 2 category.

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[Question] How Can I Change The Atk Max Of Mobs

Hello , i have a co 5165 NewestCoServer

when i make a new monster "MobInfo.txt" the maxi attack is about 65000

but with +15 items and dragon soul, these monsters are weak

can some1 tell me where i change the atk/def maxi of mobs, cuz i wanna make a mob with 80k atk and 80k deffence very hard to kill but awards 5million cps

Thank you for reading
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Old 01/27/2011, 14:50   #2
 
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mobinfo.txt is where you change the atk and def

If you are making a mob like that you should make its HP higher as well

Also your +15 gears I can almost guarantee that the extra plus's are not worked out correctly so your characters atk and def will be way out anyway.
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Old 01/27/2011, 14:53   #3
 
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and this is why you never let players reach, let alone exceed +12.

+5-6 items are more than enough. Anything past that and you get characters who already easily 1 hit everyone and you simply make the gap between new and old players that much more daunting, therefor scaring away new members and letting your server slowly die.

Ooh, that or you make rates ridiculously easy and everyone gets +15 almost instantly and there's still no point, people get bored and quit. Etc

Gear should be a slow, gradual progression if you have any intent on not just handing out the items to people.
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Old 01/27/2011, 15:40   #4
 
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??, first of all, my +15 gears have bonus, and it's working very well, and i know that in mobinfo.txt is where i change atk, but when i put more than 12k deffence, and 65k attack i get error in the console, so which .cs file allows me to put more than 65k atk normally
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Old 01/27/2011, 16:00   #5
 
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Well what line does the error give? Go there and change how it's reading it.

IE: uint/int vs ushort/short.
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Old 01/27/2011, 16:51   #6
 
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Quote:
Originally Posted by pro4never View Post
Well what line does the error give? Go there and change how it's reading it.

IE: uint/int vs ushort/short.
My spidey sense is tingling.....
....
.....
......
Someone with common sense!
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Old 01/27/2011, 17:10   #7
 
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if that was i newestcoswerver than the max mob attack can not be more than 60k in the mobinfo.txt other ways the source will crash ,

Ps. recode the whole mob.cs or at least the takeattack voids and trust me you well get a Guard that hits over than 100 Million on players not looking to what + they had and same to the mobs :xD

and btw the Magical Word is DAMAGE . not.txt lol
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