I'm a fan of multiple projects and servers. I want to make an NPC server so that my game servers can all access one NPC server. After some thinking, I concluded that just like the 1051 packet, there must be another packet that connects to the NPC server. Would that packet be (possibly) 2031?
So far, we know that the structure is like this:
Code:
[B]Offset Type Value[/B] 0 ushort 16 2 ushort 2031 4 uint NPC ID 8 uint Unknown 12 ushort NPC Mode 14 ushort NPC Type & Direction
Code:
[B]Offset Type Value[/B] 0 ushort 16 + String Length 2 ushort 2031 4 uint NPC ID 8 ushort Port 10 byte String Length 11 string IP Address 12 ushort NPC Mode 14 ushort NPC Type & Direction
Fang






