Add or search for this
PHP Code:
public short AttackFrequence
{
get
{
short t = 1000;
t -= (short)(Agi + EqStats.ExtraDex);
if (StatEff.Contains(StatusEffectEn.Cyclone))
t /= 5;
if (StatEff.Contains(StatusEffectEn.SuperMan))
t /= 2;
if (StatEff.Contains(StatusEffectEn.FatalStrike))
t /= 5;
t = (short)Math.Max((int)t, 200);
return t;
}
}
if you already have it in character.cs than all you need to do is edit/change the numbers if you dont have it than copy paste it and use the GC.Mychar.AttackFrequence line to prepare the player to attack
EDIT.... if you want to do the right thing Do what -Shunsui- said its better