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Conquer Map Editor

Discussion on Conquer Map Editor within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old 11/09/2010, 22:59   #16
 
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Good luck. jw if your going to release it.
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Old 11/09/2010, 23:04   #17
 
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Originally Posted by copz1337 View Post
Good luck. jw if your going to release it.
all notice ^
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Old 11/10/2010, 00:03   #18
 
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Here's a function that I would put into it (if it were me):

Ability to export the image to photoshop and import it back again to be split up into the .dds files. How else would you edit the maps? That's what I wanted to help you with... but if you can do that yourself, great! =]

Here, I know the quality isn't very good, but try making a map out of this:


If it works, I'll recreate it so it's very good quality and so that I'm not standing in it! This is the map I suggested to TQ 3 years ago and they never did anything with!
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Old 11/10/2010, 06:56   #19
 
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Originally Posted by |NeoX View Post
So basicly what your saying is: "Dont give it to me" ??
Who are you again? I'm not sure if you know me enough on a personal level to judge whether or not I'm ambitious enough to create a server.

Those who just have a server up for one day, like 90% of this forum, do not deserve to have a program such as this. I also know that I am not ambitious enough to maintain a server, I get bored easily and move on. But i can create better than the "average" server here on this Pserver section.

Quote:
Originally Posted by FuriousFang View Post
Here's a function that I would put into it (if it were me):

Ability to export the image to photoshop and import it back again to be split up into the .dds files. How else would you edit the maps? That's what I wanted to help you with... but if you can do that yourself, great! =]

Here, I know the quality isn't very good, but try making a map out of this:

If it works, I'll recreate it so it's very good quality and so that I'm not standing in it! This is the map I suggested to TQ 3 years ago and they never did anything with!
That's a pretty cool mock up of a map.
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Old 11/10/2010, 06:59   #20
 
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Thanks =o
I made that a long time ago though.. That's why the quality is so bad x_x" I can do a lot better with shadowing and stuff now tho. =] I would love to donate the test map to be released here!
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Old 11/10/2010, 07:02   #21
 
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Thanks =o
I made that a long time ago though.. That's why the quality is so bad x_x" I can do a lot better with shadowing and stuff now tho. =] I would love to donate the test map to be released here!
Is it just chunks of other maps photoshoped together?
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Old 11/10/2010, 07:05   #22
 
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Originally Posted by FuriousFang View Post
Here's a function that I would put into it (if it were me):

Ability to export the image to photoshop and import it back again to be split up into the .dds files. How else would you edit the maps? That's what I wanted to help you with... but if you can do that yourself, great! =]

Here, I know the quality isn't very good, but try making a map out of this:


If it works, I'll recreate it so it's very good quality and so that I'm not standing in it! This is the map I suggested to TQ 3 years ago and they never did anything with!
I got to admit that map is pretty **** sexy.

@thread.
Btw, i've been looking for something like this. The puzzle pieces are confusing.
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Old 11/10/2010, 07:53   #23
 
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Originally Posted by StarBucks View Post
Is it just chunks of other maps photoshoped together?
Yah, the well is from the town in the bottom right corner of Maple Forest; the shore is from the shoreline where the snakes are in Maple Forest; the cliffs are from the top diamond corner of Love Canyon; the bridge is from Maple Forest; the flowers are from the Market, and so is the table; the red and orange trees are from Maple Forest; and the steps (which I can do so much better now...) are from the buildings in Bird Island. =]

TQ actually rejected it once. I had to make a new thread a month later and do it again. Got a 98% approval rating, but TQ ignored it for 3 years and then made a **** version of a house upgrade- completely ignoring the mining quest I made for it too.
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Old 11/10/2010, 08:41   #24
 
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Sparkie and Hyberkill done this already, goodluck anyway.
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Old 11/10/2010, 09:10   #25
 
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Originally Posted by EmmeTheCoder View Post
Sparkie and Hyberkill done this already, goodluck anyway.
No offense but what does someone else having done it before have to do with the thread? Neither of those people are releasing their map editor/creators to the public so the point is kinda moot <_<
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Old 11/10/2010, 09:25   #26
 
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No offense but what does someone else having done it before have to do with the thread? Neither of those people are releasing their map editor/creators to the public so the point is kinda moot <_<
just emme trying to sound cool.
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Old 11/10/2010, 09:59   #27
 
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as far as i know, Sparkie only made a viewer, this will be an editor that can use custom maps and add/delete boundaries to new and old maps. don't know what hyberkill did.
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Old 11/10/2010, 10:16   #28
 
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I don't normally post on here I just check around the site every so often but I saw this and felt that it deserved it, I'm truly impressed with the progress you've made on it, nice job!
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Old 11/14/2010, 10:23   #29
 
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Originally Posted by pro4never View Post
No offense but what does someone else having done it before have to do with the thread? Neither of those people are releasing their map editor/creators to the public so the point is kinda moot <_<
People seemed so suprise that this was possible, so I thought I just pointed out this has been done already, and really isn't that much complicated.

Quote:
Originally Posted by ChingChong23 View Post
as far as i know, Sparkie only made a viewer, this will be an editor that can use custom maps and add/delete boundaries to new and old maps. don't know what hyberkill did.
Sparkie made a viewer, yep. Hyberkill keeped on developing that viewer into a editor, same as you did, but afaik better.

A tip: Make the minimap clickable (load the minimap then log the click positions and multipli it with the scale between minimap and real map.
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Old 11/15/2010, 02:37   #30
 
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gosh that editor didnt even work well. Its garbage imo.
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