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Question about a Map

Discussion on Question about a Map within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Post Question about a Map

What map ID can you pk in, not get pkp, not blink when you pk ppl in and rev ppl with pray? And if possible, can use rev here.



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Old 09/06/2010, 01:48   #2
 
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Any.


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Old 09/06/2010, 01:55   #3
 
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This should help.
Code:
            MAP_NORMAL = 0x0000,
            MAP_PKFIELD = 0x0001,
            MAP_CHGMAP_DISABLE = 0x0002,
            MAP_RECORD_DISABLE = 0x0004,
            MAP_PK_DISABLE = 0x0008,
            MAP_BOOTH_ENABLE = 0x0010,
            MAP_TEAM_DISABLE = 0x0020,
            MAP_TELEPORT_DISABLE = 0x0040,
            MAP_SYN_MAP = 0x0080,
            MAP_PRISON_MAP = 0x0100,
            MAP_WING_DISABLE = 0x0200,
            MAP_FAMILY = 0x0400,
            MAP_MINEFIELD = 0x0800,
            MAP_PKGAME = 0x1000,
            MAP_NEVERWOUND = 0x2000,
            MAP_DEADISLAND = 0x4000;
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Old 09/06/2010, 01:58   #4
 
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Neither of the posts helped. I am not using a source btw I am using 5095 Bins so I just need the map ID which you can do/not do or get everything in my post.


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Old 09/06/2010, 01:59   #5
 
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I gave you the enum of the status types you can call for the maps when loading.

#EDIT
oh bins?
There should be something in the database.
Iunno cq_maps or something.
You can edit it with these.
Lemme put them in dec for you.
Code:
            MAP_NORMAL = 0,
            MAP_PKFIELD = 1,
            MAP_CHGMAP_DISABLE = 2,
            MAP_RECORD_DISABLE = 4,
            MAP_PK_DISABLE = 8,
            MAP_BOOTH_ENABLE = 16,
            MAP_TEAM_DISABLE = 32,
            MAP_TELEPORT_DISABLE = 64,
            MAP_SYN_MAP = 128,
            MAP_PRISON_MAP = 256,
            MAP_WING_DISABLE = 512,
            MAP_FAMILY = 1024,
            MAP_MINEFIELD = 2048,
            MAP_PKGAME = 4096,
            MAP_NEVERWOUND = 8192,
            MAP_DEADISLAND = 16384;
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Old 09/06/2010, 14:40   #6
 
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You have to change the map's type for any of the maps
Try to use 7 as a map type for any of them.
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Old 09/06/2010, 17:22   #7
 
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Quote:
Originally Posted by ~Master View Post
You have to change the map's type for any of the maps
Try to use 7 as a map type for any of them.
Afaik 7 isn't anything when it comes to map statuses.
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Old 09/06/2010, 17:36   #8
 
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Quote:
Originally Posted by .Arco View Post
Afaik 7 isn't anything when it comes to map statuses.
7 is used for tournament maps.
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Old 09/06/2010, 17:43   #9
 
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Actually
MAP_PKGAME = 4096,
That's used for PKTournaments.
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Old 09/06/2010, 17:58   #10
 
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He was asking about 5095 Binary server.
7 is used in that kind of sources.
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Old 09/06/2010, 18:31   #11
 
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Quote:
Originally Posted by ~Master View Post
He was asking about 5095 Binary server.
7 is used in that kind of sources.
It's actually a 5066-5094 server (or at least some close to that) and it's not a source.
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Old 09/06/2010, 19:06   #12
 
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Quote:
Originally Posted by Kiyono View Post
It's actually a 5066-5094 server (or at least some close to that) and it's not a source.
What doesn't make it a source?
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Old 09/06/2010, 20:11   #13
 
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The fact that it doesn't have a source code? lol.
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Old 09/06/2010, 20:32   #14
 
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Alright.
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Old 09/06/2010, 23:17   #15
 
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Quote:
Originally Posted by ~Master View Post
He was asking about 5095 Binary server.
7 is used in that kind of sources.
A map status is a map status.
Like its also inside of the client, its not going to change because of the "source" used to hose the server.


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