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Question about a Map
Discussion on Question about a Map within the CO2 Private Server forum part of the Conquer Online 2 category.
09/06/2010, 01:40
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#1
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Question about a Map
What map ID can you pk in, not get pkp, not blink when you pk ppl in and rev ppl with pray? And if possible, can use rev here.
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09/06/2010, 01:48
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#2
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Any.
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09/06/2010, 01:55
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#3
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This should help.
Code:
MAP_NORMAL = 0x0000,
MAP_PKFIELD = 0x0001,
MAP_CHGMAP_DISABLE = 0x0002,
MAP_RECORD_DISABLE = 0x0004,
MAP_PK_DISABLE = 0x0008,
MAP_BOOTH_ENABLE = 0x0010,
MAP_TEAM_DISABLE = 0x0020,
MAP_TELEPORT_DISABLE = 0x0040,
MAP_SYN_MAP = 0x0080,
MAP_PRISON_MAP = 0x0100,
MAP_WING_DISABLE = 0x0200,
MAP_FAMILY = 0x0400,
MAP_MINEFIELD = 0x0800,
MAP_PKGAME = 0x1000,
MAP_NEVERWOUND = 0x2000,
MAP_DEADISLAND = 0x4000;
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09/06/2010, 01:58
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#4
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Neither of the posts helped. I am not using a source btw I am using 5095 Bins so I just need the map ID which you can do/not do or get everything in my post.
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09/06/2010, 01:59
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#5
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I gave you the enum of the status types you can call for the maps when loading.
#EDIT
oh bins?
There should be something in the database.
Iunno cq_maps or something.
You can edit it with these.
Lemme put them in dec for you.
Code:
MAP_NORMAL = 0,
MAP_PKFIELD = 1,
MAP_CHGMAP_DISABLE = 2,
MAP_RECORD_DISABLE = 4,
MAP_PK_DISABLE = 8,
MAP_BOOTH_ENABLE = 16,
MAP_TEAM_DISABLE = 32,
MAP_TELEPORT_DISABLE = 64,
MAP_SYN_MAP = 128,
MAP_PRISON_MAP = 256,
MAP_WING_DISABLE = 512,
MAP_FAMILY = 1024,
MAP_MINEFIELD = 2048,
MAP_PKGAME = 4096,
MAP_NEVERWOUND = 8192,
MAP_DEADISLAND = 16384;
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09/06/2010, 14:40
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#6
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You have to change the map's type for any of the maps
Try to use 7 as a map type for any of them.
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09/06/2010, 17:22
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#7
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Quote:
Originally Posted by ~Master
You have to change the map's type for any of the maps
Try to use 7 as a map type for any of them.
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Afaik 7 isn't anything when it comes to map statuses.
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09/06/2010, 17:36
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#8
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Quote:
Originally Posted by .Arco
Afaik 7 isn't anything when it comes to map statuses.
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7 is used for tournament maps.
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09/06/2010, 17:43
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#9
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Actually
MAP_PKGAME = 4096,
That's used for PKTournaments.
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09/06/2010, 17:58
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#10
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He was asking about 5095 Binary server.
7 is used in that kind of sources.
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09/06/2010, 18:31
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#11
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Quote:
Originally Posted by ~Master
He was asking about 5095 Binary server.
7 is used in that kind of sources.
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It's actually a 5066-5094 server (or at least some close to that) and it's not a source.
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09/06/2010, 19:06
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#12
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Quote:
Originally Posted by Kiyono
It's actually a 5066-5094 server (or at least some close to that) and it's not a source.
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What doesn't make it a source?
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09/06/2010, 20:11
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#13
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The fact that it doesn't have a source code? lol.
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09/06/2010, 20:32
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#14
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Alright.
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09/06/2010, 23:17
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#15
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Quote:
Originally Posted by ~Master
He was asking about 5095 Binary server.
7 is used in that kind of sources.
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A map status is a map status.
Like its also inside of the client, its not going to change because of the "source" used to hose the server.
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