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Question about a Map
Discussion on Question about a Map within the CO2 Private Server forum part of the Conquer Online 2 category.
09/06/2010, 01:40
#1
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Question about a Map
What map ID can you pk in, not get pkp, not blink when you pk ppl in and rev ppl with pray? And if possible, can use rev here.
09/06/2010, 01:48
#2
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Any.
09/06/2010, 01:55
#3
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This should help.
Code:
MAP_NORMAL = 0x0000,
MAP_PKFIELD = 0x0001,
MAP_CHGMAP_DISABLE = 0x0002,
MAP_RECORD_DISABLE = 0x0004,
MAP_PK_DISABLE = 0x0008,
MAP_BOOTH_ENABLE = 0x0010,
MAP_TEAM_DISABLE = 0x0020,
MAP_TELEPORT_DISABLE = 0x0040,
MAP_SYN_MAP = 0x0080,
MAP_PRISON_MAP = 0x0100,
MAP_WING_DISABLE = 0x0200,
MAP_FAMILY = 0x0400,
MAP_MINEFIELD = 0x0800,
MAP_PKGAME = 0x1000,
MAP_NEVERWOUND = 0x2000,
MAP_DEADISLAND = 0x4000;
09/06/2010, 01:58
#4
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Neither of the posts helped. I am not using a source btw I am using 5095 Bins so I just need the map ID which you can do/not do or get everything in my post.
09/06/2010, 01:59
#5
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I gave you the enum of the status types you can call for the maps when loading.
#EDIT
oh bins?
There should be something in the database.
Iunno cq_maps or something.
You can edit it with these.
Lemme put them in dec for you.
Code:
MAP_NORMAL = 0,
MAP_PKFIELD = 1,
MAP_CHGMAP_DISABLE = 2,
MAP_RECORD_DISABLE = 4,
MAP_PK_DISABLE = 8,
MAP_BOOTH_ENABLE = 16,
MAP_TEAM_DISABLE = 32,
MAP_TELEPORT_DISABLE = 64,
MAP_SYN_MAP = 128,
MAP_PRISON_MAP = 256,
MAP_WING_DISABLE = 512,
MAP_FAMILY = 1024,
MAP_MINEFIELD = 2048,
MAP_PKGAME = 4096,
MAP_NEVERWOUND = 8192,
MAP_DEADISLAND = 16384;
09/06/2010, 14:40
#6
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You have to change the map's type for any of the maps
Try to use 7 as a map type for any of them.
09/06/2010, 17:22
#7
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Quote:
Originally Posted by
~Master
You have to change the map's type for any of the maps
Try to use 7 as a map type for any of them.
Afaik 7 isn't anything when it comes to map statuses.
09/06/2010, 17:36
#8
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Quote:
Originally Posted by
.Arco
Afaik 7 isn't anything when it comes to map statuses.
7 is used for tournament maps.
09/06/2010, 17:43
#9
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Actually
MAP_PKGAME = 4096,
That's used for PKTournaments.
09/06/2010, 17:58
#10
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He was asking about 5095 Binary server.
7 is used in that kind of sources.
09/06/2010, 18:31
#11
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Quote:
Originally Posted by
~Master
He was asking about 5095 Binary server.
7 is used in that kind of sources.
It's actually a 5066-5094 server (or at least some close to that) and it's not a source.
09/06/2010, 19:06
#12
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Quote:
Originally Posted by
Kiyono
It's actually a 5066-5094 server (or at least some close to that) and it's not a source.
What doesn't make it a source?
09/06/2010, 20:11
#13
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The fact that it doesn't have a source code? lol.
09/06/2010, 20:32
#14
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Alright.
09/06/2010, 23:17
#15
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Quote:
Originally Posted by
~Master
He was asking about 5095 Binary server.
7 is used in that kind of sources.
A map status is a map status.
Like its also inside of the client, its not going to change because of the "source" used to hose the server.
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