So we're in the process of working up a design document detailing all the changes we want to make to pvp and classes...
Is anyone from epvp interested in a nice debate on what should and shouldn't be done to the game systems?
Currently here's SOME of the plans...
-Element system where elements oppose eachother (IE: dragon souls/special items have elemental bonus which then reduces the opposing element)
-Status effects which relate to an element: Chance to be hit and effect of being hit is changed based on elemental weakness/resist
-Classes revamped to have a unique style of gameplay and purpose
-Revamp stats so that things other than vit are needed! A real 'build' can be accomplished
-Classes given multiple paths (IE: crit ninja or dodge ninja... crit archer or stun archer)
-Defense revamp: Change order of calculations so that there is no 'damage threshold'. Should remove 1 dmg hits.
-Armor revamp: pdef will be given a mitigation value for armor/headgear (capping at 80). This will reduce the prevalence of 1 hit kills vs melee classes (mostly warriors)
-Potion revamp: Limit Number of potions in inventory, add status conditions that punish/reduce effectiveness of using potions, cooldown between potion uses, keep low healing power of most potions
-Hp revamp: Raise max hp for many classes.
-Ninja revamp: MUCH lower damage and focus on conditions/crits/dodging

-Monk revamp: Based on totems which you can place in the game which cause buffs/conditions to all within range (strategy required! Many will effect enemies as well as allies... don't wanna be giving enemies buffs right?

)
-Mana revamp: Will be an actual resource almost as precious to magic users as hp! More costly spells with new mana recovery options... A real mana pool and some intelligence will be required. No more fires relying on just nado for vs all targets ahaha.
Then add bunch of new skills and revamp others so that classes don't rely on using only 1 skill each! (IE: Fires... they will have some really interesting modifications to make more skills of actual use)
Thats just a few of the changes we are planning out... we need some intelligent ppl to discuss this stuff with to plan out where we want to go with changes.
I have exams till 18th but the hope is that we can sort out most of the design document this week and then have it 'finalized' before I'm done exams, that way me and others can work on the source and have something ready for actual testing by January.