So, me and dev have been making tons of progress on the source the last day or so. It may not seem like much progress as most of the finished things are still 'behind the scenes' but we're written the full structure for most of the packets now and just need to start coding the system ontop of them.
Example: this is using full query/local objects system that is INFINITELY better then the old hellmouth one (thanks to saint for the map interface he wrote and dev's tq ripped handling for local objects) and contains all the offsets for things like... gear... artifacts... etc.
And obviously works properly for monsters also.
So yah. Gonna work on item system in the next day or two (midterm but w/e) and after that we can work on some more interesting features for people. After that I'd say we'd be ready for some basic testing (not that anything will be 'done' but w/e).
QUESTION:
How do people feel about npc placement. Should I just go through and log the entire tq server locations and go with that? or use old database? It may make it easier for people coming from tq servers to find things and would allow me to auto complete at least the main dialog page for all of the npcs in the game... just kinda debating it as it will mean SOOO many pointless npcs but I mean easy enough to remove.