|
You last visited: Today at 17:43
Advertisement
1st Reborn 5017
Discussion on 1st Reborn 5017 within the CO2 Private Server forum part of the Conquer Online 2 category.
06/30/2010, 03:34
|
#1
|
elite*gold: 0
Join Date: Jun 2010
Posts: 11
Received Thanks: 0
|
1st Reborn 5017
When I talk to the first reborn and click to reborn, it doesn't do anything.
Here is the codes i'm using:
|
|
|
06/30/2010, 03:37
|
#2
|
elite*gold: 0
Join Date: Oct 2009
Posts: 8,783
Received Thanks: 5,304
|
Cause you fail hard Decker...
How hard is it to call a simple method?
|
|
|
06/30/2010, 03:52
|
#3
|
elite*gold: 0
Join Date: Jun 2010
Posts: 11
Received Thanks: 0
|
Moderators do not tell "members" they fail, unless your a bad moderator.
But how can I do that?
|
|
|
06/30/2010, 03:54
|
#4
|
elite*gold: 0
Join Date: Oct 2009
Posts: 8,783
Received Thanks: 5,304
|
That's right, moderators don't tell MEMBERS they fail.
You aren't considered a member around here, just ask around.
Call the method.
I've taught you that plenty times, learn to read through the source and learn from it.
|
|
|
06/30/2010, 04:07
|
#5
|
elite*gold: 0
Join Date: Jun 2010
Posts: 11
Received Thanks: 0
|
Under my name it says "Junior "Member"", so that means, i'm a member
Can you tell me how though, refresh my memory :P
|
|
|
06/30/2010, 04:09
|
#6
|
elite*gold: 40
Join Date: Sep 2006
Posts: 1,890
Received Thanks: 805
|
Quote:
Originally Posted by -Casper-
Moderators do not tell "members" they fail, unless your a bad moderator.
But how can I do that?
|
For example:
Code:
// Method MakeACake
class Kitchen
{
public static void MakeACake(int cooktime, bool frosting)
{
// All the good stuff that makes a cake (not needed for this example)
}
}
class Birthday
{
public Birthday()
{
int time = 300;
Kitchen.MakeACake(time, true); // this is how to call a method.
}
}
Hope that did help you.
|
|
|
06/30/2010, 04:12
|
#7
|
elite*gold: 0
Join Date: Jun 2010
Posts: 11
Received Thanks: 0
|
What exactly do I do?
Here is the NPC:
Quote:
if (CurrentNPC == 1278)
{
SendPacket(General.MyPackets.NPCSay("Hello, intresed in getting reborned? After level 120, you can get reborned,and it cost you an celestial stone. But if you already are first reborned,it cost you an ExtemptionToken. Still intresed?"));
SendPacket(General.MyPackets.NPCLink("Yeah,first rebirth", 1));
SendPacket(General.MyPackets.NPCLink("Yeah,second rebirth", 8));
SendPacket(General.MyPackets.NPCLink("No thanks,not yet.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (CurrentNPC == 1278)
{
if (Control == 1)
{
SendPacket(General.MyPackets.NPCSay("Would you like to reborn?"));
if (MyChar.RBCount == 0 && MyChar.Level >= 120 || MyChar.Job == 135 && MyChar.Level >= 110)
SendPacket(General.MyPackets.NPCLink("Yes,first rebirth", 2));
if (MyChar.RBCount == 1 && MyChar.Level >= 120 || MyChar.Job == 135 && MyChar.Level >= 110)
SendPacket(General.MyPackets.NPCLink("Yeah,second rebirth", 8));
SendPacket(General.MyPackets.NPCLink("Let me think it over.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 2)
{
SendPacket(General.MyPackets.NPCSay("What would you like to get reborned into? Remember that your earlier skills don't save."));
SendPacket(General.MyPackets.NPCLink("Trojan", 3));
SendPacket(General.MyPackets.NPCLink("Warrior", 4));
SendPacket(General.MyPackets.NPCLink("Archer", 5));
SendPacket(General.MyPackets.NPCLink("Fire Taoist", 6));
SendPacket(General.MyPackets.NPCLink("WaterTaoist" , 7));
SendPacket(General.MyPackets.NPCLink("Let me think it over.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 3)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(11);
}
}
if (Control == 4)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(21);
}
}
if (Control == 5)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(41);
}
}
if (Control == 6)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(101);
}
}
if (Control == 7)
{
if (MyChar.InventoryContains(721259, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(721259));
MyChar.ReBorn(131);
}
}
if (Control == 8)
{
SendPacket(General.MyPackets.NPCSay("What would you like to get second reborn into? Remember that your earlier skills don't save and it cost an ExemptionToken."));
SendPacket(General.MyPackets.NPCLink("Trojan", 9));
SendPacket(General.MyPackets.NPCLink("Warrior", 10));
SendPacket(General.MyPackets.NPCLink("Archer", 11));
SendPacket(General.MyPackets.NPCLink("Fire Taoist", 12));
SendPacket(General.MyPackets.NPCLink("WaterTaoist" , 13));
SendPacket(General.MyPackets.NPCLink("WaterTaoist" , 14));
SendPacket(General.MyPackets.NPCLink("Let me think it over.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 9)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(11);
}
if (Control == 10)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(21);
}
if (Control == 11)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(41);
}
if (Control == 12)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(101);
}
if (Control == 13)
{
if (MyChar.InventoryContains(721259, 1))
MyChar.ReBorn(131);
}
}
|
Here is the reborn script:
Code:
public void ReBorn(byte ToJob)
{
try
{
RBCount++;
if ((Level == 110) || (Level == 111) && (Job == 135))
{
StatP += 0;
}
else if ((Level == 112) || (Level == 113) && (Job == 135))
{
StatP += 1;
}
else if ((Level == 114) || (Level == 115) && (Job == 135))
{
StatP += 3;
}
else if ((Level == 116) || (Level == 117) && (Job == 135))
{
StatP += 6;
}
else if ((Level == 118) || (Level == 119) && (Job == 135))
{
StatP += 10;
}
else if (Level == 120)
{
if (Job == 135)
{
StatP += 15;
}
else
{
StatP += 0;
}
}
else if (Level == 121)
{
if (Job == 135)
{
StatP += 15;
}
else
{
StatP += 1;
}
}
else if (Level == 122)
{
if (Job == 135)
{
StatP += 21;
}
else
{
StatP += 3;
}
}
else if (Level == 123)
{
if (Job == 135)
{
StatP += 21;
}
else
{
StatP += 6;
}
}
else if (Level == 124)
{
if (Job == 135)
{
StatP += 28;
}
else
{
StatP += 10;
}
}
else if (Level == 125)
{
if (Job == 135)
{
StatP += 28;
}
else
{
StatP += 15;
}
}
else if (Level == 126)
{
if (Job == 135)
{
StatP += 36;
}
else
{
StatP += 21;
}
}
else if (Level == 127)
{
if (Job == 135)
{
StatP += 36;
}
else
{
StatP += 28;
}
}
else if (Level == 128)
{
if (Job == 135)
{
StatP += 45;
}
else
{
StatP += 36;
}
}
else if (Level == 129)
{
if (Job == 135)
{
StatP += 45;
}
else
{
StatP += 45;
}
}
else if (Level == 130 || Level == 131 || Level == 132 || Level == 133 || Level == 134 || Level == 135)
{
if (Job == 135)
{
StatP += 55;
}
else
{
StatP += 55;
}
}
MyClient.SendPacket(General.MyPackets.Vital(UID, 11, StatP));
Level = 15;
Exp = 0;
Skills.Clear();
Skill_Exps.Clear();
if (Job == 25)//Warrior
{
FirstJob = 25;
if (ToJob == 41)//Archer
{
LearnSkill(1020, 0);//Shield
LearnSkill(1040, 0);//Roar
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 11)//Trojan
{
LearnSkill(1015, 0);//Accuracy
LearnSkill(1040, 0);//Roar
LearnSkill(1320, 0);//FlyingMoon
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 21)//Warrior
{
LearnSkill(3060, 1);//Reflect
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 142)//FireTaoist
{
LearnSkill(1020, 0);//Shield
LearnSkill(1040, 0);//Roar
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 132)//WaterTaoist
{
LearnSkill(1025, 0);//Superman
LearnSkill(1020, 0);//Shield
LearnSkill(1040, 0);//Roar
LearnSkill(4000, 1);//SummonGuard
}
}
if (Job == 15)//Trojan
{
FirstJob = 15;
if (ToJob == 41)//Archer
{
LearnSkill(1110, 0);//Cyclone
LearnSkill(1190, 1);//SpiritualHealing
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 11)//Trojan
{
LearnSkill(3050, 1);//CruelShade
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 21)//Warrior
{
LearnSkill(1110, 0);//Cyclone
LearnSkill(1190, 1);//SpiritualHealing
LearnSkill(9999, 9);//IronShirt
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 142)//FireTaoist
{
LearnSkill(1110, 0);//Cyclone
LearnSkill(1190, 1);//SpiritualHealing
LearnSkill(1270, 1);//Robot
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 132)//WaterTaoist
{
LearnSkill(1110, 0);//Cyclone
LearnSkill(1190, 1);//SpiritualHealing
LearnSkill(1270, 1);//Robot
LearnSkill(4000, 1);//SummonGuard
}
}
if (Job == 45)//Archer
{
FirstJob = 45;
if (ToJob == 41)//Archer
{
LearnSkill(9999, 9);//FreezingArrow
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 11)//Trojan
{
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 21)//Warrior
{
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 142)//FireTaoist
{
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 132)//WaterTaoist
{
LearnSkill(4000, 1);//SummonGuard
}
}
if (Job == 145)//FireTaoist
{
FirstJob = 145;
if (ToJob == 41)//Archer
{
LearnSkill(1000, 1);//Thunder
LearnSkill(1001, 1);//Fire
LearnSkill(1005, 1);//Cure
LearnSkill(1195, 1);//Meditation
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 11)//Trojan
{
LearnSkill(1000, 1);//Thunder
LearnSkill(1001, 1);//Fire
LearnSkill(1005, 1);//Cure
LearnSkill(1195, 1);//Meditation
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 21)//Warrior
{
LearnSkill(1000, 1);//Thunder
LearnSkill(1001, 1);//Fire
LearnSkill(1005, 1);//Cure
LearnSkill(1195, 1);//Meditation
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 142)//FireTaoist
{
LearnSkill(3080, 1);//Dodge
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 132)//WaterTaoist
{
LearnSkill(1120, 1);//FireCircle
LearnSkill(4000, 1);//SummonGuard
}
}
if (Job == 135)//WaterTaoist
{
FirstJob = 135;
if (ToJob == 41)//Archer
{
LearnSkill(1005, 1);//Cure
LearnSkill(1095, 1);//Stigma
LearnSkill(1075, 1);//Invisibility
LearnSkill(1090, 1);//Magic Sheild
LearnSkill(1195, 1);//Meditation
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 11)//Trojan
{
LearnSkill(1005, 1);//Cure
LearnSkill(1095, 1);//Stigma
LearnSkill(1085, 1);//Star of Accuracy
LearnSkill(1090, 1);//Magic Sheild
LearnSkill(1195, 1);//Meditation
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 21)//Warrior
{
LearnSkill(1005, 1);//Cure
LearnSkill(1095, 1);//Stigma
LearnSkill(1085, 1);//Star of Accuracy
LearnSkill(1090, 1);//Magic Sheild
LearnSkill(1195, 1);//Meditation
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 142)//FireTaoist
{
LearnSkill(1175, 1);//Adv. Cure
LearnSkill(1075, 1);//Invisibility
LearnSkill(1050, 0);//Revive
LearnSkill(1055, 1);//HealingRain
LearnSkill(4000, 1);//SummonGuard
}
if (ToJob == 132)//WaterTaoist
{
LearnSkill(3090, 1);//Pervade
LearnSkill(4000, 1);//SummonGuard
}
}
Potency += 5;
Job = ToJob;
DataBase.GetStats(this);
GetEquipStats(1, true);
GetEquipStats(2, true);
GetEquipStats(3, true);
GetEquipStats(4, true);
GetEquipStats(5, true);
GetEquipStats(6, true);
GetEquipStats(7, true);
GetEquipStats(8, true);
MinAtk = Str;
MaxAtk = Str;
MaxHP = BaseMaxHP();
Potency = Level;
GetEquipStats(1, false);
GetEquipStats(2, false);
GetEquipStats(3, false);
GetEquipStats(4, false);
GetEquipStats(5, false);
GetEquipStats(6, false);
GetEquipStats(7, false);
GetEquipStats(8, false);
CurHP = MaxHP;
if (Job == 11)
{
Str = 5;
Agi = 2;
Vit = 3;
Spi = 0;
}
if (Job == 21)
{
Str = 5;
Agi = 2;
Vit = 3;
Spi = 0;
}
if (Job == 41)
{
Str = 2;
Agi = 7;
Vit = 1;
Spi = 0;
}
if (Job == 132)
{
Str = 0;
Agi = 2;
Vit = 3;
Spi = 5;
}
if (Job == 142)
{
Str = 0;
Agi = 2;
Vit = 3;
Spi = 5;
}
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 7, Job));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 16, Str));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 17, Agi));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 15, Vit));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 14, Spi));
MyClient.SendPacket(General.MyPackets.GeneralData((long)UID, 0, 0, 0, 92));
MyClient.SendPacket(General.MyPackets.Vital((long)UID, 0, CurHP));
StatP += 20;
MyClient.SendPacket(General.MyPackets.Vital(UID, 11, StatP));
for (byte i = 1; i < 9; i++)
{
if (Equips[i] == null || Equips[i] == "") continue;
string I = Equips[i];
string[] II = I.Split('-');
uint IID = uint.Parse(II[0]);
byte Quality = (byte)Other.ItemQuality(IID);
if (i == 1)
{
string NewID = "";
if (Other.WeaponType(IID) == 111 || Other.WeaponType(IID) == 113 || Other.WeaponType(IID) == 114 || Other.WeaponType(IID) == 118 || Other.WeaponType(IID) == 117)
{
NewID = II[0].Remove(4, 2);
NewID = NewID + "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (Other.WeaponType(IID) == 112)
{
byte Type = byte.Parse(II[0][4].ToString());
byte Color = byte.Parse(II[0][3].ToString());
NewID = "11" + Type.ToString() + Color.ToString() + "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
}
else if (i == 2)
{
string NewID = "";
NewID = II[0].Remove(3, 3);
NewID += "00" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (i == 3)
{
string NewID = "";
if (Other.WeaponType(IID) == 130 || Other.WeaponType(IID) == 131 || Other.WeaponType(IID) == 133 || Other.WeaponType(IID) == 134)
{
NewID = II[0].Remove(4, 2);
NewID = NewID + "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (Other.WeaponType(IID) == 135 || Other.WeaponType(IID) == 136 || Other.WeaponType(IID) == 138 || Other.WeaponType(IID) == 139)
{
byte Type = byte.Parse(II[0][2].ToString());
byte Color = byte.Parse(II[0][3].ToString());
Type -= 5;
NewID = "13" + Type.ToString() + Color.ToString() + "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
}
else if (i == 4)
{
string NewID = "";
NewID = II[0].Remove(3, 3);
NewID += "02" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (i == 5)
{
string NewID = "";
if (Other.WeaponType(IID) == 900)
{
NewID = II[0].Remove(4, 2);
NewID += "0" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (Other.ItemType(IID) == 4 || Other.ItemType(IID) == 5)
{
NewID = II[0].Remove(3, 3);
NewID += "02" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
}
else if (i == 6)
{
string NewID = "";
NewID = II[0].Remove(3, 3);
NewID += "01" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
else if (i == 8)
{
string NewID = "";
NewID = II[0].Remove(3, 3);
NewID += "01" + Quality.ToString();
Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
II[0] = NewID;
MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 100, 100));
}
}
MyClient.SendPacket(General.MyPackets.Vital(UID, 13, Level));
MyClient.SendPacket(General.MyPackets.String(UID, 10, "hitstar"));
World.SendMsgToAll(Name + " completed First Rebirth!", "SYSTEM", 2011);
World.SendMsgToAll(Name + " completed First Rebirth!", "SYSTEM", 2005);
World.UpdateSpawn(this);
}
catch (Exception Exc) { Console.WriteLine(Exc); }
World.UpdateSpawn(this);
}
|
|
|
06/30/2010, 04:19
|
#8
|
elite*gold: 0
Join Date: Oct 2009
Posts: 8,783
Received Thanks: 5,304
|
MyChar.ReBorn(41);
The method has been thrown in there so you're just ******** up somewhere.
|
|
|
06/30/2010, 04:22
|
#9
|
elite*gold: 0
Join Date: Jun 2010
Posts: 11
Received Thanks: 0
|
idfk where.
There is no errors in console when I reborn so idk.
|
|
|
06/30/2010, 04:26
|
#10
|
elite*gold: 0
Join Date: Oct 2009
Posts: 8,783
Received Thanks: 5,304
|
Make sure all the checks are correct.
|
|
|
06/30/2010, 04:53
|
#11
|
elite*gold: 0
Join Date: Feb 2009
Posts: 1,765
Received Thanks: 382
|
his not putting controls under controls.
his putting both under dialogs
|
|
|
06/30/2010, 05:03
|
#12
|
elite*gold: 40
Join Date: Sep 2006
Posts: 1,890
Received Thanks: 805
|
Casper are you working on a server? Or is this a side project?
|
|
|
 |
Similar Threads
|
[RELEASE]Big Project..5095,5065,5017,5017 (command Server)
10/01/2009 - CO2 PServer Guides & Releases - 23 Replies
Hi,
Yes i made a big project with my self by my self i host i edit i control i code.
The Project contain 3 Co plvling Servers and 1 Command server the plvling servers are Snow Server and Treasure island .
snow server works with 5065 client and it have alot of edits , adds , well i have made 135 gears and you can upgrade it in market from De La Vega for 250k CPS for each item also you should get 1 blessing amulet to make dmg -1 and you can get it by killing 1000 Birdman or 1000 Snake man or...
|
Where to do reborn and 2nd reborn in CoMy?
09/05/2009 - CO2 Private Server - 5 Replies
where can i do reborn and 2nd reborn? Thats the question
|
5017
05/19/2009 - CO2 Private Server - 1 Replies
anyone got the 5017 client link ?
|
QUESTION about reborn and 2nd reborn at lv130
12/14/2006 - Conquer Online 2 - 9 Replies
my question is if i got reborn at lv130 and got extra 55point after i got lv130 again and got reborn again what will happen to the extra 55point when i first reborn? because i don't want to waste time lv to 130 if i got 2nd reborn these point will gone. any one have a lv130-lv130-and reborn please help me thank you^^
|
All times are GMT +1. The time now is 17:44.
|
|