if (client.entity.reborncount == 3)
{
SendEffectPacket("2ndMetempsychosis")
}
All is needed is a little if checks.
Thank you , were would i put this ,sorry for silly question i just start learning #C . I just playing around with servers to try learn how all works ,so hopefully i can code my own.
Teleport.cs, and that wasn't a real code, it was just an example.
But easy to convert to 5165.
Thank you for telling me , i not want it i just think can it been done and how its done . just started learning #C and i made work then take back out just trying to fig out how things work and learn from it .
The client keeps 2nd reborn's "vigor" for any reborn count 2 or greater iirc, you'd then just need to add more effects client side/send effect packets server side.
First Edit. Simple. Lucky Time and Metempsychosis edit. 12/20/2007 - CO2 Weapon, Armor, Effects & Interface edits - 5 Replies Here is a very simple lucky time edit. Its Red/white. As you read in the title, it is my first edit ever. So please don't flame too much. I plan to try and get better at edits.
Edits:
120 black tro armor
Red/White Luckytime and 2ndMetempsychosis
Extract Lucky time edit to: Conquer 2.0/c3/effect
Extract 120 armor edit to: Conquer 2.0/cs/textures