Hp & attack is set at:
MobInfo.txt (in youre OLDCODB)
probably in C:/>OldcoDB
This is what all info means about youre mobs: (bid messy tho)
Code:
ID Name type Mesh level MaxHP Defense MDef Matk MinAtk MaxAtk DmgRedTime Dodge AtkType Gives AtkDist MinSilver MaxSilver MoveSpeed SpawnSpeed LevDifDmg
18 BanditL33 1 601 33 1634 0 0 0 86 94 1 75 2 True 3 30 300 1000 12 True
And for the Drop of items/ anything FRom a MOb:
Mob.cs
Search for:
Code:
if (MyMath.ChanceSuccess(90))
Code:
if (Char.Loc.Map == 1048) // Map number
{
if (Name == "Toughorn") // Name of the mob
{
if (MyMath.ChanceSuccess(10.5)) // Number of succes.
{
DI2.Info.ID = 721015; // number of the item u wont him to drop
DI2.Info.MaxDur = DI2.Info.DBInfo.Durability;
DI2.Info.CurDur = DI2.Info.MaxDur;
}
}
}
just copy and paste this below the if (MyMath.ChanceSuccess(90)) code.(below the last } of the WHOLE code.