How can I change the guard NPC type (5165) 12/20/2010 - CO2 Private Server - 5 Replies title.. for example my guards on my 5165 server look like monsters, i want them to look regular. in olcodb in MobInfos.txt do i edit something here only?
97 DarkGuard 6 2168 250 50000 2500 70 10000 0 0 100 70 21 8036 0 False 18 100000 500000 500 3 False
[Release]Reviver Guard[5165] 10/02/2010 - CO2 PServer Guides & Releases - 46 Replies Sup,
I have not released anything yet so I will release a reviver guard....
go into Program.cs and find
foreach (Hashtable H in Game.World.H_Mobs.Values)
{
foreach (Mob M in H.Values)
{
5165 Source- Reborn Guard Probs... 02/27/2010 - CO2 Private Server - 3 Replies I kno I'm probably getting annoying with these posts but this might probably be my last one since I got my server up and running...
PROBLEM:
I will be very appreciated with some help =) and this goes for the skills too...like how do I change the skill exp...thanks again!
[Release]5165 code to prohibit Guard attack 02/17/2010 - CO2 PServer Guides & Releases - 28 Replies hi guys let me share you this simple code that will prohibit players from attacking the guards in most city of CO. i hope this release will be useful.
here is the guide:
1. open Attack.cs in PacketHandling.
2. in Attack.cs look for this code
public static void Handle(Main.GameClient GC, byte Data)