Hey guys. I was just thinking, if I make my own events would it be better to make a new thread for the event or just stick stuff into character.cs? Because I've been thinking, if I stick it into character.cs and there are x people online, wouldn't that just lag the whole server? Or it wouldn't matter that much? Just looking for some feedback.
Currently I have most of my events in character.cs which I think is causing some lag. I just cant pinpoint whether its my client or the server.






