Guys just so you know when calling if statments where Something = Something , in cases like this you should use += to. The reason to call += to is because guards should be able to 1 hit players on there own accord and own strength. Guards should not need super player stats to take out a player. Here is the correct values for guards(*from my 5017 source , it should not have changed since last i checked around 5180)
Guard:
Code:
[cq_monstertype]
id=0900
name=TwilightGuard
type=0001
lookface=0900
life=50000
mana=00
attack_max=50000
attack_min=50000
defence=0000
dexterity=0050
dodge=0085
helmet_type=0000
armor_type=0000
weaponr_type=0000
weaponl_type=0000
attack_range=0015
view_range=0015
escape_life=0000
attack_speed=1000
move_speed=1000
level=0200
attack_user=15
drop_money=0000
drop_itemtype=0000
size_add=0001
action=0000
run_speed=0500
drop_armet=000
drop_necklace=000
drop_armor=000
drop_ring=000
drop_weapon=000
drop_shield=000
drop_shoes=000
drop_hp=1002020
drop_mp=1001020
magic_type=8036
magic_def=0000
magic_hitrate=0100
ai_type=0000
defence2=1000
stc_type=00
anti_monster=0
extra_battlelev=0
extra_exp=100
extra_damage=0
Patrol:
Code:
[cq_monstertype]
id=0910
name=TwilightPatrol
type=0001
lookface=0910
life=5000
mana=00
attack_max=1000
attack_min=0500
defence=50000
dexterity=0250
dodge=0085
helmet_type=0000
armor_type=0000
weaponr_type=0000
weaponl_type=0000
attack_range=0002
view_range=0015
escape_life=0000
attack_speed=1000
move_speed=1000
level=0060
attack_user=55
drop_money=0000
drop_itemtype=0000
size_add=0001
action=0000
run_speed=0500
drop_armet=000
drop_necklace=000
drop_armor=000
drop_ring=000
drop_weapon=000
drop_shield=000
drop_shoes=000
drop_hp=0000
drop_mp=0000
magic_type=8036
magic_def=0000
magic_hitrate=0100
ai_type=0000
defence2=1000
stc_type=00
anti_monster=0
extra_battlelev=0
extra_exp=100
extra_damage=0