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Rolescale implementation
Hi, I got quite some free time for a while and wanna try out to add some stuff to some existing source to try to make it playable. Currently running pservers have a distinctive settings feature that lets you hide enemies/allies, autopot and hide certain effects selectively and also rolescale.
I was wondering if anyone knows how the rolescale implementation is done? And also adding new UI?
I'm completely fine to edit already existing server implementations and what not but editing the client is beyond my knowledge. I'd guess they hook into it somehow but not sure how they hook into the GUI or change the character size at all.
Any clues?
I also guess that it was implemented once and stolen afterwards since a lot of the servers have this actually
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