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Eternity problem when reborning
Discussion on Eternity problem when reborning within the CO2 Private Server forum part of the Conquer Online 2 category.
03/25/2010, 04:28
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#1
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Eternity problem when reborning
Hey
When i first reborn Eternity send me to a spot where i cant see or move my charater O.o
whats the solution?
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03/26/2010, 05:50
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#2
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Join Date: Jan 2006
Posts: 890
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Code:
public void RebornCharacter(byte ToJob)
foreach (Skill S in Skills.Values)
{
MyClient.AddSend(Packets.GeneralData(EntityID, S.ID, this.Loc.X, this.Loc.Y, 109));
}
foreach (Prof P in Profs.Values)
{
MyClient.AddSend(Packets.GeneralData(EntityID, P.ID, this.Loc.X, this.Loc.Y, 108));
}
have fun.
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03/26/2010, 08:19
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#3
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Join Date: Oct 2009
Posts: 8,766
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Lol I just added a teleport method with each control.
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03/26/2010, 12:13
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#4
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Join Date: Apr 2008
Posts: 1,152
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Quote:
Originally Posted by lostsolder05
Code:
public void RebornCharacter(byte ToJob)
foreach (Skill S in Skills.Values)
{
MyClient.AddSend(Packets.GeneralData(EntityID, S.ID, this.Loc.X, this.Loc.Y, 109));
}
foreach (Prof P in Profs.Values)
{
MyClient.AddSend(Packets.GeneralData(EntityID, P.ID, this.Loc.X, this.Loc.Y, 108));
}
have fun.
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nice bro, :P
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04/25/2010, 04:30
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#5
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Where in the NPCDialog would i have put
GC.MyChar.Teleport(1002, 429, 378);
?
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04/25/2010, 13:15
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#6
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Join Date: Feb 2009
Posts: 1,765
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Quote:
Originally Posted by greasontim
Where in the NPCDialog would i have put
GC.MyChar.Teleport(1002, 429, 378);
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use his code :P
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04/26/2010, 06:11
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#7
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Join Date: Oct 2009
Posts: 8,766
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Quote:
Originally Posted by grillmad
use his code :P
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Maybe he wants the players to spawn in tc?
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04/26/2010, 08:21
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#8
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Join Date: Feb 2009
Posts: 1,765
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Quote:
Originally Posted by .Arco
Maybe he wants the players to spawn in tc?
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Then he could put the teleport after the reborn is success.
He just have to search for his npc.
I dont know lol.
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04/27/2010, 06:33
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#9
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Join Date: Oct 2009
Posts: 8,766
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Quote:
Originally Posted by greasontim
Where in the NPCDialog would i have put
GC.MyChar.Teleport(1002, 429, 378);
?
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Doesn't necessarily have to be in the npc, I'd put it inside of the Reborn method.
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04/27/2010, 20:20
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#10
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Join Date: Sep 2009
Posts: 159
Received Thanks: 9
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I put it in the NPC Dialog, Sure it causes 3 seconds of lag but it does the trick
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