Register for your free account! | Forgot your password?

You last visited: Today at 23:58

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Please help me!

Discussion on Please help me! within the CO2 Private Server forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Jan 2010
Posts: 37
Received Thanks: 0
Exclamation Please help me!

Why when i edit the code in C# and when i need to click star debugging i cant click.... the button isnt in colour... Please help me.... if u can add me on msn- so i can tell u my id and pw from tv so u can see it and try to fix it.... Please!!!
chester6 is offline  
Old 03/05/2010, 19:31   #2
 
~*NewDuuDe*~'s Avatar
 
elite*gold: 111
Join Date: Feb 2008
Posts: 2,161
Received Thanks: 646
You need to open the actual project. Just opening a random .cs file wont make it able to build.
~*NewDuuDe*~ is offline  
Old 03/05/2010, 19:34   #3
 
elite*gold: 0
Join Date: Jan 2010
Posts: 37
Received Thanks: 0
Can u please add me on msn and do that via tv cause i dont know how to do that... dont know what to click/open... please.... OK i found out how to open and i try it.... and NPC dont work again... it says I dont talk my ID is .. .bla bla.... how to fix that please someone tell me.... How long takes one debugging????
chester6 is offline  
Old 03/05/2010, 20:26   #4
 
elite*gold: 0
Join Date: Mar 2010
Posts: 8
Received Thanks: 0
Quote:
Originally Posted by chester6 View Post
Can u please add me on msn and do that via tv cause i dont know how to do that... dont know what to click/open... please.... OK i found out how to open and i try it.... and NPC dont work again... it says I dont talk my ID is .. .bla bla.... how to fix that please someone tell me.... How long takes one debugging????
Go to rikardo updated and open up NewestCOServer.csproj
That is the project.
Jixe is offline  
Old 03/05/2010, 20:37   #5
 
elite*gold: 0
Join Date: Jan 2010
Posts: 37
Received Thanks: 0
Quote:
Originally Posted by Jixe View Post
Go to rikardo updated and open up NewestCOServer.csproj
That is the project.
So when i open it what should i do with it so NPC can work???
chester6 is offline  
Old 03/05/2010, 20:38   #6
 
elite*gold: 0
Join Date: Mar 2010
Posts: 8
Received Thanks: 0
Paste in the code then build and debug.
Jixe is offline  
Old 03/05/2010, 20:43   #7
 
elite*gold: 0
Join Date: Jan 2010
Posts: 37
Received Thanks: 0
Quote:
Originally Posted by Jixe View Post
Paste in the code then build and debug.
There?????? Are u sure???? I think i should put the code into NPCs dialogs.cs ....
chester6 is offline  
Old 03/05/2010, 21:03   #8
 
elite*gold: 0
Join Date: Mar 2010
Posts: 8
Received Thanks: 0
Click this:


Then when that opens, click this:


Then when that opens, click this:


Then paste your code in and click f6 then f5, and it will work.
Jixe is offline  
Old 03/05/2010, 21:03   #9
 
elite*gold: 0
Join Date: Jan 2010
Posts: 37
Received Thanks: 0
Quote:
Originally Posted by Jixe View Post
Yes put the code in NPCDialog.cs
Ok i put there the code i press f6 then f5 and it start to debug... and i want to know how lond takes one debugging....cause i am waiting already 30 mins... cause when i click on teh 'X' it asks if i would like to stop debugging.....
chester6 is offline  
Old 03/05/2010, 21:05   #10
 
elite*gold: 0
Join Date: Mar 2010
Posts: 8
Received Thanks: 0
Lol, yes you click stop debuggin.
Jixe is offline  
Old 03/05/2010, 21:56   #11
 
elite*gold: 0
Join Date: Jan 2010
Posts: 37
Received Thanks: 0
It founds error: this is my code: #region 3rd Reborn
case 556476:
{
if (Control == 0)
{

GC.AddSend(Packets.NPCSay("Hello. So you want to get 3rd reborn. Well you need to be level 120 and have 100k CP's."));
GC.AddSend(Packets.NPCLink("Ok", 1));
GC.AddSend(Packets.NPCLink("No", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());

}
else if (Control == 1)
{
if (GC.MyChar.Reborns < 3)
{
GC.AddSend(Packets.NPCSay("Are you ready?"));
GC.AddSend(Packets.NPCLink("Yes", 2));
GC.AddSend(Packets.NPCLink("No", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("You are already 3rd reborn."));
GC.AddSend(Packets.NPCLink("Damn", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 2)
{
if (GC.MyChar.Level >= 120 || GC.MyChar.Job == 135 && GC.MyChar.Level >= 110)
{
if (GC.MyChar.Job % 10 == 5)
{
if (GC.MyChar.CPs >= 25000)
{
GC.MyChar.CPs -= 25000;
GC.AddSend(Packets.NPCSay("Do you want me to bless your equipment, Or would you rather have a luxory super gem of your choice"));
GC.AddSend(Packets.NPCLink("Luxory Gem", 30));
GC.AddSend(Packets.NPCLink("Bless", 31));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("All you need is a 100k cps."));
GC.AddSend(Packets.NPCLink("I see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("You must be a Master in your class or i will not be able to help you on your journey"));
GC.AddSend(Packets.NPCLink("Damnit", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("You are not high enough level, Please go do some leveling and when you are ready you may come see me again"));
GC.AddSend(Packets.NPCLink("Ok ", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}

else if (Control == 30 || Control == 31)
{
if (Control == 30)
{
GC.MyChar.addBless = 0;
GC.MyChar.SuperGem = 1;
GC.AddSend(Packets.NPCSay("Choose the gem that you want."));
GC.AddSend(Packets.NPCLink("Dragon", 43));
GC.AddSend(Packets.NPCLink("Phoenix", 33));
GC.AddSend(Packets.NPCLink("Fury", 53));
GC.AddSend(Packets.NPCLink("Moon", 93));
GC.AddSend(Packets.NPCLink("Rainbow", 63));
GC.AddSend(Packets.NPCLink("Next", 64));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 31)
{
GC.MyChar.addBless = 1;
GC.MyChar.SuperGem = 0;
GC.AddSend(Packets.NPCSay("Which class would you like to be reborn to, But choose wisely because you only have one chance."));
GC.AddSend(Packets.NPCLink("Trojan", 3));
GC.AddSend(Packets.NPCLink("Warrior", 4));
GC.AddSend(Packets.NPCLink("Archer", 5));
GC.AddSend(Packets.NPCLink("WaterTaoist", 6));
GC.AddSend(Packets.NPCLink("FireTaoist", 7));
GC.AddSend(Packets.NPCLink("Ninja", 8));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 64)
{
GC.AddSend(Packets.NPCLink("Kylin", 73));
GC.AddSend(Packets.NPCLink("Violet", 83));
GC.AddSend(Packets.NPCLink("Glory", 153));
GC.AddSend(Packets.NPCLink("Thunder", 133));
GC.AddSend(Packets.NPCLink("Back", 30));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control >= 33 && Control <= 153)
{
byte Gem = (byte)(Control - 30);
GC.MyChar.SuperGem = Gem;
GC.AddSend(Packets.NPCSay("Which class would you like to be reborn to, But choose wisely because you only have one chance."));
GC.AddSend(Packets.NPCLink("Trojan", 3));
GC.AddSend(Packets.NPCLink("Warrior", 4));
GC.AddSend(Packets.NPCLink("Archer", 5));
GC.AddSend(Packets.NPCLink("WaterTaoist", 6));
GC.AddSend(Packets.NPCLink("FireTaoist", 7));
GC.AddSend(Packets.NPCLink("Ninja", 8));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control >= 3 && Control <= 8)
{
if (GC.MyChar.Level >= 120 || GC.MyChar.Job == 135 && GC.MyChar.Level >= 110)
{
if (GC.MyChar.CPs >= 25000)
{
GC.MyChar.CPs -= 25000;
if (GC.MyChar.SuperGem != 0)
{
GC.MyChar.AddItem((uint)(700000 + GC.MyChar.SuperGem));
}
else if (GC.MyChar.addBless != 0)
{
#region HG
if (GC.MyChar.Equips.HeadGear.ID != 0)
{
if (GC.MyChar.Equips.HeadGear.Bless == 0)
{
GC.MyChar.Equips.HeadGear.Bless = 1;
goto Over;
}
}
#endregion
#region Necklace
if (GC.MyChar.Equips.Necklace.ID != 0)
{
if (GC.MyChar.Equips.Necklace.Bless == 0)
{
GC.MyChar.Equips.Necklace.Bless = 1;
goto Over;
}
}
#endregion
#region Ring
if (GC.MyChar.Equips.Ring.ID != 0)
{
if (GC.MyChar.Equips.Ring.Bless == 0)
{
GC.MyChar.Equips.Ring.Bless = 1;
goto Over;
}
}
#endregion
#region LeftHand
if (GC.MyChar.Equips.LeftHand.ID != 0)
{
if (GC.MyChar.Equips.LeftHand.Bless == 0)
{
GC.MyChar.Equips.LeftHand.Bless = 1;
goto Over;
}
}
#endregion
#region RightHand
if (GC.MyChar.Equips.RightHand.ID != 0)
{
if (GC.MyChar.Equips.RightHand.Bless == 0)
{
GC.MyChar.Equips.RightHand.Bless = 1;
goto Over;
}
}
#endregion
#region Boots
if (GC.MyChar.Equips.Boots.ID != 0)
{
if (GC.MyChar.Equips.Boots.Bless == 0)
{
GC.MyChar.Equips.Boots.Bless = 1;
goto Over;
}
}
#endregion
#region Gourd
if (GC.MyChar.Equips.Gourd.ID != 0)
{
if (GC.MyChar.Equips.Gourd.Bless == 0)
{
GC.MyChar.Equips.Gourd.Bless = 1;
goto Over;
}
}
#endregion
#region Garment
if (GC.MyChar.Equips.Garment.ID != 0)
{
if (GC.MyChar.Equips.Garment.Bless == 0)
{
GC.MyChar.Equips.Garment.Bless = 1;
goto Over;
}
}
#endregion
#region Fan
if (GC.MyChar.Equips.Fan.ID != 0)
{
if (GC.MyChar.Equips.Fan.Bless == 0)
{
GC.MyChar.Equips.Fan.Bless = 1;
goto Over;
}
}
#endregion
#region Tower
if (GC.MyChar.Equips.Tower.ID != 0)
{
if (GC.MyChar.Equips.Tower.Bless == 0)
{
GC.MyChar.Equips.Tower.Bless = 1;
goto Over;
}
}
#endregion
#region Steed
if (GC.MyChar.Equips.Steed.ID != 0)
{
if (GC.MyChar.Equips.Steed.Bless == 0)
{
GC.MyChar.Equips.Steed.Bless = 1;
goto Over;
}
}
#endregion
}
Over:
if (Control == 3) GC.MyChar.RebornCharacter(11);
if (Control == 4) GC.MyChar.RebornCharacter(21);
if (Control == 5) GC.MyChar.RebornCharacter(41);
if (Control == 6) GC.MyChar.RebornCharacter(132);
if (Control == 7) GC.MyChar.RebornCharacter(142);
if (Control == 8) GC.MyChar.RebornCharacter(51);
}
}
}
else if (Control == 200)
{
GC.AddSend(Packets.NPCSay("Alright I'll need an DragonBall."));
GC.AddSend(Packets.NPCLink("Okay here is it.", 201));
GC.AddSend(Packets.NPCLink("Its too expensive.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 201)
{
if (GC.MyChar.Reborns > 0)
{
if (GC.MyChar.InventoryContains(1088000, 1))
{
Game.Item DB = null;
foreach (Game.Item I in GC.MyChar.Inventory)
if (I.ID == 1088000)
{ DB = I; break; }
if (DB != null)
{
int AllAtributes = GC.MyChar.Str +
GC.MyChar.Agi +
GC.MyChar.Spi +
GC.MyChar.Vit + GC.MyChar.StatPoints;

GC.MyChar.Str = 550;
GC.MyChar.Agi = 550;
GC.MyChar.Spi = 550;
GC.MyChar.Vit = 500;
GC.MyChar.StatPoints = (ushort)(AllAtributes - 1);
GC.MyChar.CurHP = 1;
GC.MyChar.RemoveItem(DB);
GC.AddSend(Packets.NPCSay("Okay, Done."));
GC.AddSend(Packets.NPCLink("Thank you.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("You dont have the dragonball..."));
GC.AddSend(Packets.NPCLink("Ahh.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}

}
else
{
GC.AddSend(Packets.NPCSay("Your not reborn...Come back when you are reborned."));
GC.AddSend(Packets.NPCLink("Alright.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
#endregion

In red color is the problem it says:A namespace dose not directly contain members such as fields or methods


What should i do????
chester6 is offline  
Old 03/05/2010, 22:09   #12
 
Arcо's Avatar
 
elite*gold: 0
Join Date: Oct 2009
Posts: 8,783
Received Thanks: 5,304
Quote:
Originally Posted by chester6 View Post
It founds error: this is my code: #region 3rd Reborn
case 556476:
{
if (Control == 0)
{

GC.AddSend(Packets.NPCSay("Hello. So you want to get 3rd reborn. Well you need to be level 120 and have 100k CP's."));
GC.AddSend(Packets.NPCLink("Ok", 1));
GC.AddSend(Packets.NPCLink("No", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());

}
else if (Control == 1)
{
if (GC.MyChar.Reborns < 3)
{
GC.AddSend(Packets.NPCSay("Are you ready?"));
GC.AddSend(Packets.NPCLink("Yes", 2));
GC.AddSend(Packets.NPCLink("No", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("You are already 3rd reborn."));
GC.AddSend(Packets.NPCLink("Damn", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 2)
{
if (GC.MyChar.Level >= 120 || GC.MyChar.Job == 135 && GC.MyChar.Level >= 110)
{
if (GC.MyChar.Job % 10 == 5)
{
if (GC.MyChar.CPs >= 25000)
{
GC.MyChar.CPs -= 25000;
GC.AddSend(Packets.NPCSay("Do you want me to bless your equipment, Or would you rather have a luxory super gem of your choice"));
GC.AddSend(Packets.NPCLink("Luxory Gem", 30));
GC.AddSend(Packets.NPCLink("Bless", 31));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("All you need is a 100k cps."));
GC.AddSend(Packets.NPCLink("I see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("You must be a Master in your class or i will not be able to help you on your journey"));
GC.AddSend(Packets.NPCLink("Damnit", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("You are not high enough level, Please go do some leveling and when you are ready you may come see me again"));
GC.AddSend(Packets.NPCLink("Ok ", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}

else if (Control == 30 || Control == 31)
{
if (Control == 30)
{
GC.MyChar.addBless = 0;
GC.MyChar.SuperGem = 1;
GC.AddSend(Packets.NPCSay("Choose the gem that you want."));
GC.AddSend(Packets.NPCLink("Dragon", 43));
GC.AddSend(Packets.NPCLink("Phoenix", 33));
GC.AddSend(Packets.NPCLink("Fury", 53));
GC.AddSend(Packets.NPCLink("Moon", 93));
GC.AddSend(Packets.NPCLink("Rainbow", 63));
GC.AddSend(Packets.NPCLink("Next", 64));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 31)
{
GC.MyChar.addBless = 1;
GC.MyChar.SuperGem = 0;
GC.AddSend(Packets.NPCSay("Which class would you like to be reborn to, But choose wisely because you only have one chance."));
GC.AddSend(Packets.NPCLink("Trojan", 3));
GC.AddSend(Packets.NPCLink("Warrior", 4));
GC.AddSend(Packets.NPCLink("Archer", 5));
GC.AddSend(Packets.NPCLink("WaterTaoist", 6));
GC.AddSend(Packets.NPCLink("FireTaoist", 7));
GC.AddSend(Packets.NPCLink("Ninja", 8));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 64)
{
GC.AddSend(Packets.NPCLink("Kylin", 73));
GC.AddSend(Packets.NPCLink("Violet", 83));
GC.AddSend(Packets.NPCLink("Glory", 153));
GC.AddSend(Packets.NPCLink("Thunder", 133));
GC.AddSend(Packets.NPCLink("Back", 30));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control >= 33 && Control <= 153)
{
byte Gem = (byte)(Control - 30);
GC.MyChar.SuperGem = Gem;
GC.AddSend(Packets.NPCSay("Which class would you like to be reborn to, But choose wisely because you only have one chance."));
GC.AddSend(Packets.NPCLink("Trojan", 3));
GC.AddSend(Packets.NPCLink("Warrior", 4));
GC.AddSend(Packets.NPCLink("Archer", 5));
GC.AddSend(Packets.NPCLink("WaterTaoist", 6));
GC.AddSend(Packets.NPCLink("FireTaoist", 7));
GC.AddSend(Packets.NPCLink("Ninja", 8));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control >= 3 && Control <= 8)
{
if (GC.MyChar.Level >= 120 || GC.MyChar.Job == 135 && GC.MyChar.Level >= 110)
{
if (GC.MyChar.CPs >= 25000)
{
GC.MyChar.CPs -= 25000;
if (GC.MyChar.SuperGem != 0)
{
GC.MyChar.AddItem((uint)(700000 + GC.MyChar.SuperGem));
}
else if (GC.MyChar.addBless != 0)
{
#region HG
if (GC.MyChar.Equips.HeadGear.ID != 0)
{
if (GC.MyChar.Equips.HeadGear.Bless == 0)
{
GC.MyChar.Equips.HeadGear.Bless = 1;
goto Over;
}
}
#endregion
#region Necklace
if (GC.MyChar.Equips.Necklace.ID != 0)
{
if (GC.MyChar.Equips.Necklace.Bless == 0)
{
GC.MyChar.Equips.Necklace.Bless = 1;
goto Over;
}
}
#endregion
#region Ring
if (GC.MyChar.Equips.Ring.ID != 0)
{
if (GC.MyChar.Equips.Ring.Bless == 0)
{
GC.MyChar.Equips.Ring.Bless = 1;
goto Over;
}
}
#endregion
#region LeftHand
if (GC.MyChar.Equips.LeftHand.ID != 0)
{
if (GC.MyChar.Equips.LeftHand.Bless == 0)
{
GC.MyChar.Equips.LeftHand.Bless = 1;
goto Over;
}
}
#endregion
#region RightHand
if (GC.MyChar.Equips.RightHand.ID != 0)
{
if (GC.MyChar.Equips.RightHand.Bless == 0)
{
GC.MyChar.Equips.RightHand.Bless = 1;
goto Over;
}
}
#endregion
#region Boots
if (GC.MyChar.Equips.Boots.ID != 0)
{
if (GC.MyChar.Equips.Boots.Bless == 0)
{
GC.MyChar.Equips.Boots.Bless = 1;
goto Over;
}
}
#endregion
#region Gourd
if (GC.MyChar.Equips.Gourd.ID != 0)
{
if (GC.MyChar.Equips.Gourd.Bless == 0)
{
GC.MyChar.Equips.Gourd.Bless = 1;
goto Over;
}
}
#endregion
#region Garment
if (GC.MyChar.Equips.Garment.ID != 0)
{
if (GC.MyChar.Equips.Garment.Bless == 0)
{
GC.MyChar.Equips.Garment.Bless = 1;
goto Over;
}
}
#endregion
#region Fan
if (GC.MyChar.Equips.Fan.ID != 0)
{
if (GC.MyChar.Equips.Fan.Bless == 0)
{
GC.MyChar.Equips.Fan.Bless = 1;
goto Over;
}
}
#endregion
#region Tower
if (GC.MyChar.Equips.Tower.ID != 0)
{
if (GC.MyChar.Equips.Tower.Bless == 0)
{
GC.MyChar.Equips.Tower.Bless = 1;
goto Over;
}
}
#endregion
#region Steed
if (GC.MyChar.Equips.Steed.ID != 0)
{
if (GC.MyChar.Equips.Steed.Bless == 0)
{
GC.MyChar.Equips.Steed.Bless = 1;
goto Over;
}
}
#endregion
}
Over:
if (Control == 3) GC.MyChar.RebornCharacter(11);
if (Control == 4) GC.MyChar.RebornCharacter(21);
if (Control == 5) GC.MyChar.RebornCharacter(41);
if (Control == 6) GC.MyChar.RebornCharacter(132);
if (Control == 7) GC.MyChar.RebornCharacter(142);
if (Control == 8) GC.MyChar.RebornCharacter(51);
}
}
}
else if (Control == 200)
{
GC.AddSend(Packets.NPCSay("Alright I'll need an DragonBall."));
GC.AddSend(Packets.NPCLink("Okay here is it.", 201));
GC.AddSend(Packets.NPCLink("Its too expensive.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 201)
{
if (GC.MyChar.Reborns > 0)
{
if (GC.MyChar.InventoryContains(1088000, 1))
{
Game.Item DB = null;
foreach (Game.Item I in GC.MyChar.Inventory)
if (I.ID == 1088000)
{ DB = I; break; }
if (DB != null)
{
int AllAtributes = GC.MyChar.Str +
GC.MyChar.Agi +
GC.MyChar.Spi +
GC.MyChar.Vit + GC.MyChar.StatPoints;

GC.MyChar.Str = 550;
GC.MyChar.Agi = 550;
GC.MyChar.Spi = 550;
GC.MyChar.Vit = 500;
GC.MyChar.StatPoints = (ushort)(AllAtributes - 1);
GC.MyChar.CurHP = 1;
GC.MyChar.RemoveItem(DB);
GC.AddSend(Packets.NPCSay("Okay, Done."));
GC.AddSend(Packets.NPCLink("Thank you.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("You dont have the dragonball..."));
GC.AddSend(Packets.NPCLink("Ahh.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}

}
else
{
GC.AddSend(Packets.NPCSay("Your not reborn...Come back when you are reborned."));
GC.AddSend(Packets.NPCLink("Alright.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
#endregion

In red color is the problem it says:A namespace dose not directly contain members such as fields or methods


What should i do????
You put it in the wrong spot.
Try putting it above another case.
Arcо is offline  
Thanks
1 User
Old 03/05/2010, 22:14   #13
 
elite*gold: 0
Join Date: Jan 2010
Posts: 37
Received Thanks: 0
Can u tell me example,please? .... i dont get it... :S
chester6 is offline  
Old 03/05/2010, 22:15   #14
 
Arcо's Avatar
 
elite*gold: 0
Join Date: Oct 2009
Posts: 8,783
Received Thanks: 5,304
Quote:
Originally Posted by chester6 View Post
Can u tell me example,please? .... i dont get it... :S
Put it above,
case 923:
Arcо is offline  
Thanks
1 User
Old 03/05/2010, 22:35   #15
 
elite*gold: 0
Join Date: Jan 2010
Posts: 37
Received Thanks: 0
Quote:
Originally Posted by .Arco View Post
Put it above,
case 923:
Ohhh.... OK i get it .... Thank u very much!!!
chester6 is offline  
Reply




All times are GMT +1. The time now is 23:59.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.