Will this work because i just have feeling it wount havent tested it.
what i think it wount work is like the else statements are they set correct ? are they set well ?
Code:
#region SecondStageNPC DIS /// SET THE NPC IN GAME
case 4546:
{
if (Linkback == 0)
{
GC.AddSend(Packets.NPCSay("You Must go Kill The Mobs That Are needed to Go Into Stage 3, You Need 1000 Mobs if You Are a Trojan Also for Ninjas. 800 For Warriors 500 For Taoist's And Archers"));
GC.AddSend(Packets.NPCLink("I Killed them", 1));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
if (Linkback == 1)
{
if (GC.MyChar.DisCity2 >= 1000 && GC.MyChar.Job >= 10 || GC.MyChar.Job <= 15)//Trojans)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 1000 Mobs since Your a Trojan Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
if (GC.MyChar.DisCity2 >= 1000 && GC.MyChar.Job >= 50 || GC.MyChar.Job <= 55)//Ninjas)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 800 Mobs since Your a Ninja Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
if (GC.MyChar.DisCity2 >= 800 && GC.MyChar.Job >= 20 || GC.MyChar.Job <= 25)//Warriors)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 800 Mobs since Your a Warrior Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
if (GC.MyChar.DisCity2 >= 500 && GC.MyChar.Job >= 100 || GC.MyChar.Job <= 145)//Taoist)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 500 Mobs since Your a Taoist Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
if (GC.MyChar.DisCity2 >= 500 && GC.MyChar.Job >= 40 || GC.MyChar.Job <= 45)//Trojans)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 500 Mobs since Your a Archer Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
#endregion
#region SecondStageNPC DIS /// SET THE NPC IN GAME
case 4546:
{
if (Linkback == 0)
{
GC.AddSend(Packets.NPCSay("You Must go Kill The Mobs That Are needed to Go Into Stage 3, You Need 1000 Mobs if You Are a Trojan Also for Ninjas. 800 For Warriors 500 For Taoist's And Archers"));
GC.AddSend(Packets.NPCLink("I Killed them", 1));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
if (Linkback == 1)
{
if (GC.MyChar.DisCity2 >= 1000 && GC.MyChar.Job >= 10 || GC.MyChar.Job <= 15)//Trojans)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 1000 Mobs since Your a Trojan Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
else if (GC.MyChar.DisCity2 >= 1000 && GC.MyChar.Job >= 50 || GC.MyChar.Job <= 55)//Ninjas)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 800 Mobs since Your a Ninja Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
else if (GC.MyChar.DisCity2 >= 800 && GC.MyChar.Job >= 20 || GC.MyChar.Job <= 25)//Warriors)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 800 Mobs since Your a Warrior Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
else if (GC.MyChar.DisCity2 >= 500 && GC.MyChar.Job >= 100 || GC.MyChar.Job <= 145)//Taoist)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 500 Mobs since Your a Taoist Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
else if (GC.MyChar.DisCity2 >= 500 && GC.MyChar.Job >= 40 || GC.MyChar.Job <= 45)//Trojans)
{
GC.MyChar.Teleport(1002, 200, 210);//Set Correct Cords To Send to DisCity Stage 3
//Also Set Awarding Exp
}
else
{
GC.AddSend(Packets.NPCSay("You need to kill 500 Mobs since Your a Archer Please return"));
GC.AddSend(Packets.NPCLink("Dam, I Have to Keep Going", 255));
GC.AddSend(Packets.NPCSetFace(30));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
#endregion
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firstly within the 1 minture the game is open with dseeg remove all hotkeys and delete all bot settings and click save
leave the patcher.exe filepath as it is, select THQ and close everything, make sure that you set DSEEG to run as admin from the compatibility tab in properties.
now delete engine.ini from both c: drive and the dragonica release folder
...
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virüs total
Virustotal. MD5: abc818059ccbd0f5b1f10dc507e6a43a Heuristic.BehavesLike.Win32.CodeInjection.P W32/Heuristic-KPP!Eldorado W32/Heuristic-KPP!Eldorado
link
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