As you all know, (sorry if you don't but) I'm working on a perfect reborn NPC to match the Perfect Reborn release:
WARNING: Do not use the "Perfect RB" Release unless you have no characters on your server!! It WILL rape them all!
So, I'm almost done but a ran into a problem in adding the final and last step: no reborn weapons. In the real Conquer online, you get special weapons listed in number one on their page: .
I'm looking for the codes for "Items.txt" located in OldCODB.Do not look in it. It's not there and you'll be wasting your time.
tro's get a unique level 40 poison blade what you mean its not there? i know poison blade isnt but the blade is, Level 40 Blade make it unique add add it to the character when they reborn,
tro's get a unique level 40 poison blade what you mean its not there? i know poison blade isnt but the blade is, Level 40 Blade make it unique add add it to the character when they reborn,
That's just the words on the weapon, the actual effect hasn't been coded in yet.
tro's get a unique level 40 poison blade what you mean its not there? i know poison blade isnt but the blade is, Level 40 Blade make it unique add add it to the character when they reborn,
It's not the same...
Quote:
Originally Posted by .Arco
That's just the words on the weapon, the actual effect hasn't been coded in yet.
And if it isn't coded yet... then how would I approach coding it? I'm guessing that it would have to be something where it has a 30% chance of healing you by 310 or giving you 310 MP... the blade might be more difficult though... I don't even know how I'd start something like that.
And if it isn't coded yet... then how would I approach coding it? I'm guessing that it would have to be something where it has a 30% chance of healing you by 310 or giving you 310 MP... the blade might be more difficult though... I don't even know how I'd start something like that.
Does anyone have a clue?
Something like,
if (GC.MyChar.LeftHand == ManaBSID)
{
if (MyMath.ChangeSuccess(30))
{
GC.MyChar.CurHP += 310
(StringEffect Meditation)
}
}
[Release]Sex Transplant for 5165, my 1st codes. 04/17/2010 - CO2 PServer Guides & Releases - 21 Replies I don't know if someone release this, just tell me if this thread already release. this is my first code i work hard in this code just understand my english. :D really not to good in english. just tell me if this make bad in your server or comments :D have fun to all 5165 users.
Please comment is this not work, and i will delete or reecheck my code.
Features:
1. just pay 100kk cps and you can change you gender.
Instruction:
1. just copy this in NPCdialog.cs
2.just change the npc id...
[multi-rel] all my 5165 codes [updated] 02/28/2010 - CO2 PServer Guides & Releases - 51 Replies this is gonna be a updated thread, so you nabcakeletz can leech all you want. creds better goto me though.
PowerEXPBall
first, in character.cs search for:
public uint ExpBallExp
under that code (entire ExpBallExp) add this:
public uint PEBExp
{
get
[5165] certain codes norm players can use 01/31/2010 - CO2 Private Server - 6 Replies ok i got into the whole wanting all accounts to have the /item ability 2 use the command but norm people then could get gears that r faulty, how could i make it so i can make a list of certain commands they can use like:
/item GreenEarring Super 15 7 255 13 13
/item LightNecklace Super 15 7 255 13 13
/item IronRing Super 15 7 255 13 13
/item SoftBoots Super 15 7 255 13 13
/item GoodLuck 200 0 7 0 13 13
/item GoldTrophy 15 0 7 0 13 13
/item HeavenFan Super 15 7 0 13 13
/item StarTower...
[Question]Equip adding codes for npc(5165) 12/05/2009 - CO2 Private Server - 10 Replies Does anyone know what the code layout is to give items such as.. +0 -7 255 hp ect ect..
GC.MyChar.AddItem(421139, 12) << what would i add to that so they give the -7 255hp ect?