its 2 strings... and set the UID = 0
string[] texts = new string[2];
texts[0] = "sound/train.wav";
texts[1] = "1"
Code:
client.Send(stream.StringDataCreate(MsgName.StringAction.NAMEACT_PLAYER_WAVE, 0, "sound/gethp.wav", "1"));
Code:
public static Packet StringDataCreate(this Packet stream, StringAction action, uint data, params string[] strings)
{
stream.InitWriter();
stream.Write(data);//4
stream.Write((byte)action);//8
stream.Write(strings);//9
stream.Finalize((ushort)NetPacketTypes._MSG_NAME);
return stream;
}