Before you say oh it's a **** source etc use a better source I don't want to, any way onto my problem seems everything is fine until I try to enter the house, I have frozen grotto working also second rb map but trying to enter the house just brings up a black screen "connecting to server.
If I type /tele 1002 500 500 I can teleport there. Pretty sure I'm missing something but being as 4b doesn't exist any more I can't seem to get it working again :/
Map ID it was implementing for me was something like 10001 it had already created 10000 :/
Had it implemented years ago but lost everything, Was looking at Arcos way of doing it but iirc Pringle had added something else as well
Just look at what's in my post. It works perfectly.
Basically the way it works is that a dynamic map has two ids.
An id that is unique to the dynamic map which is the id the server uses and another id that is the map to display which is the id you forward to the client.
Tropical House, Chill House, Deep House gesucht 02/11/2015 - Music - 12 Replies Hi Leute. Auch wenns momentan kalt ist, bin ich seit einiger Zeit total auf :bandit:
Suche nun neue Interpreten oder noch besser Mixes & Tracks für meine Sammlung. Vlt kennt ihr ja welche, die ich noch nicht kenne. :)
Interpreten, die ich mag:
- Kygo (wer sonst)
- Thomas Jack
- Matoma
- Autograf
- SNBRN
[Selling] Selling Beats GENRE : HIP/HOP , TECHNO,HOUSE , Tech/House,Progressive House,Electro H 08/14/2014 - Trading - 0 Replies Im oldschool beatmaker in Ableton/FL/Logich
Price per beats :
Hip/Hop : 10e psc
Techno : 10e psc
House : 15 e psc
Deep Techno : 20e psc
Progressive House : 15e psc
Electro House : 10e psc
Trap : 15 e psc
HARDCORE : 5e psc
[help] House problem *make a seperate house for each character* 06/06/2009 - CO2 Private Server - 2 Replies Ok so I made a house code like you would see in another post but they way I made it seems like everyone would be teleported to the same house. Here's an example of it.
Simple house...
if (MyChar.InventoryContains(721170, 1))
{
MyChar.Teleport(1098, 32, 40);
}
The way it's put you can see it looks like everyone would be teleported to the same place. I haven't tried to see...