Quote:
Originally Posted by .Arco
Post the npc here, or the command, whichever.
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This is the command I was using
Code:
if (Cmd[0] == "/awardtoptrojan")
{
Game.Character C = Game.World.CharacterFromName(Cmd[1]);
if (C != null)
C.StatEff.Add(NewestCOServer.Game.StatusEffectEn.TopTrojan);
}
tried it on a PM and GM account so I made a npc to give halos and this is part of the line for that
Code:
if (Control == 4)
{
if (GC.MyChar.Job >= 10 && GC.MyChar.Job <= 15)
if (GC.MyChar.CPs >= 10000)
{
GC.MyChar.CPs -= 10000;
GC.MyChar.StatEff.Add(StatusEffectEn.TopTrojan);
GC.Message(2005, GC.MyChar.Name + " Has won the Top Trojan Halo");
Both ways won't show the Halo's, I'm thinking it's missing somewhere in my client because I have made a lot of edits to it, I just need to figure out which one of those ini files the effect is in and what it looks like I guess.
@hunter Didn't work =/
Edit: Alright so some of the halos work and some don't, the ones that are working are Top Guild and Top Deputy, this is messed lol.
Edit #2: So I narrowed it down to the issue being client side, I made some massive edits and somewhere in there the effects are missing so now I just need to figure out which file is missing in the client so I can add it to mine. =/ blah