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the effect of new level didn't appear when player get new lvl put the effect didn't missed , i found it appear when i lvl up supclass , i tried to make it but didn't work can any one help me !
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Code:
byte lvl = client.Entity.Level;
int newlevel = client.Entity.Level + 1;
if (client.Entity.Level >= 1)
for (int i = newlevel; i < lvl; i++)
{
client.Entity.Update(_String.Effect, "lighbo", true);
client.MessageBox("hi");
}
Code:
client.Entity.Update(_String.Effect, "lighbo", true);
client.MessageBox("hi");






