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Request what you need to be fixed or coded!

Discussion on Request what you need to be fixed or coded! within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old 01/18/2010, 08:15   #31
 
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LOTF ORIGINAL
Help
Dmaps//dmaps w/ spawning// dmaps w/ walking...
nothing
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Old 01/18/2010, 08:19   #32
 
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LOTF ORIGINAL
Help
Dmaps//dmaps w/ spawning// dmaps w/ walking...
nothing

Well the new one in lotf 5165 can be used for 5017.
I tested it.
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Old 01/18/2010, 08:30   #33
 
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Well the new one in lotf 5165 can be used for 5017.
I tested it.
post it here.. the tested codes... as u said you did
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Old 01/18/2010, 08:36   #34
 
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post it here.. the tested codes... as u said you did
Will do once I'm on my coding comp.
On my laptop atm which doesn't have it.
Btw, if you have basic C# knowledge its easy as fuuuh to convert it.
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Old 01/18/2010, 08:40   #35
 
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...get on it? its just like saying. i dont have it right now ( i didn't ever do it ) i will later. ( because my computer is "lost" )
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Old 01/18/2010, 08:42   #36
 
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...get on it? its just like saying. i dont have it right now ( i didn't ever do it ) i will later. ( because my computer is "lost" )
Actually computer got taken away due to report cards >.<
So hehe, I actually did it but now that you ****** me off, you can forget about me helping you.
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Old 01/18/2010, 08:47   #37
 
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Actually computer got taken away due to report cards >.<
So hehe, I actually did it but now that you ****** me off, you can forget about me helping you.
i didn't say i can't do it. i said i don't want to. teamviewer? PM me
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Old 01/18/2010, 08:52   #38
 
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i didn't say i can't do it. i said i don't want to. teamviewer? PM me
No thanks.
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Old 01/18/2010, 08:57   #39
 
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No thanks.
what server was yours again?
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Old 01/18/2010, 09:02   #40
 
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what server was yours again?
RebelGaming, closed project now :]
Haha good attempt though.
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Old 01/18/2010, 09:30   #41
 
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Dmaps arent that easy to convert to other sources i saw some coders who failed at using CoEMU´s DMap System at LOTF coz mobs moved like they are ******* stupid
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Old 01/18/2010, 09:42   #42
 
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Dmaps arent that easy to convert to other sources i saw some coders who failed at using CoEMU´s DMap System at LOTF coz mobs moved like they are ******* stupid
They are easy to convert when both the sources are lotf.
5165 and 5017.
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Old 01/18/2010, 09:45   #43
 
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redo it then.. i have damages to calculate not dmaps to fix
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Old 01/18/2010, 11:33   #44
 
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why should we do it? do it yourself
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Old 01/18/2010, 12:01   #45
 
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Hehehe good to see that people are helping I lost interest and am on a WoW pserver that I decided to play around with
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