When i drop items, all dissapear... how can i fix it? Here? :
try
{
if (World.BroadCastCount > 0 && DateTime.Now > World.LastBroadCast.AddMinutes(1))
{
BroadCastMessage B = World.BroadCasts[0];
for (int i = 0; i < World.BroadCastCount; i++)
World.BroadCasts[i] = World.BroadCasts[i + 1];
World.BroadCastCount--;
World.SendMsgToAll(B.Name, B.Message, 2500, 0);
World.LastBroadCast = DateTime.Now;
World.CurrentBC = B;
}
}
catch { }
try
What can i do here?






