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Friendlist remove after exit

Discussion on Friendlist remove after exit within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Friendlist remove after exit

Hello mates, I just want some good advice on how to fix the error which the friend list will remove/gone after exiting the character.


Thank you..
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Old 04/09/2017, 07:29   #2
 
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Originally Posted by Soulfly25 View Post
Hello mates, I just want some good advice on how to fix the error which the friend list will remove/gone after exiting the character.


Thank you..
This question is too vague. Do you mean the fact that it's not programmed at all and it's your job to do that, or are you getting some sort of error? Like, if it's just the fact that it's not saving... then you need to program that.
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Old 04/09/2017, 13:24   #3
 
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Originally Posted by Soulfly25 View Post
Hello mates, I just want some good advice on how to fix the error which the friend list will remove/gone after exiting the character.


Thank you..
**** off idiot.
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Old 04/09/2017, 15:33   #4
 
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Originally Posted by Soulfly25 View Post
#Report @ nonsense and he is off topic.
There are 2 basic things that you could think off:
1. You might not be saving it on the database;
2. You might not be sending it to the client on the login (which you can check on the database if the friendship has been saved)
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Old 04/09/2017, 19:01   #5
 
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#Report @ nonsense and he is off topic.
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Old 04/11/2017, 12:14   #6
 
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Originally Posted by pintinho12 View Post
There are 2 basic things that you could think off:
1. You might not be saving it on the database;
2. You might not be sending it to the client on the login (which you can check on the database if the friendship has been saved)
Thanks for your advice. actually I already done with the saving friends. And it's kind a bit weird when the player will exit the game then it will remove all the Friendlist. I will give you some update if I ever have some. By the way, thanks for the numver 2 advice.
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Old 04/11/2017, 16:16   #7
 
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Basically.
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Old 04/11/2017, 19:02   #8
 
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Basically.
****, those are some long lines.
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Old 04/12/2017, 12:57   #9
 
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Basically.
Thanks for the idea. The code is the same for the structure on LoginFunc. Yet still not working. I am thinking if this is on the client side?
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Old 04/12/2017, 14:23   #10
 
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Check the structure (this one is for 5080 and might work on lower)
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Old 04/13/2017, 08:54   #11
 
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****, those are some long lines.
What an observation. I'm working on a 1440p screen, it fits.
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Old 05/06/2017, 15:08   #12
 
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Check the structure (this one is for 5080 and might work on lower)
thanks for this. but it's kinda weird on my friendlist. the save will work. It just that if you exit the conquer client. all the enemy and friendlist will be gone.
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Old 05/07/2017, 09:04   #13
 
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Originally Posted by Soulfly25 View Post
thanks for this. but it's kinda weird on my friendlist. the save will work. It just that if you exit the conquer client. all the enemy and friendlist will be gone.
Literally back to this:

Quote:
Originally Posted by pintinho12 View Post
There are 2 basic things that you could think off:
1. You might not be saving it on the database;
2. You might not be sending it to the client on the login (which you can check on the database if the friendship has been saved)
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Old 05/07/2017, 11:37   #14
 
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#Request close It's fine now Thanks for the ideas guys! Cheers
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