Well guys...
I take a long time to create this thread. But I think I can not keep trying to fix it myself ... As I've said a few times, communicating with the client, is
not part of my programming skills...My problem is that sometimes the client simply closes. I have a hard time finding the correct values to send them. Once, I found a post from Fang, saying that this problem could be caused by sending some wrong package to the client. Well, I could not find this problem on my own. I would like to know if anyone here is interested in helping with this problem. Maybe just check the packages I have sent ... I can pay for this solution. For those who know the communication well, it may be simple to solve.
I would start logging your packets. That way, when the client crashes, you'll have a log of exactly what the transaction was before the crash. Chris is right though, it's very likely a bad packet length somewhere.
I would start logging your packets. That way, when the client crashes, you'll have a log of exactly what the transaction was before the crash. Chris is right though, it's very likely a bad packet length somewhere.
Hummm... The client debug logs can help ? I got de folder from a player and see the logs....
Code:
Got a player with hero id! 2000765 -- Thu Mar 23 14:48:23 2017
Got a player with hero id! 2000764 -- Thu Mar 23 14:48:23 2017
Got a player with hero id! 2000327 -- Thu Mar 23 14:49:31 2017
Error: data/NpcFace/0.dds load failed in CAniX::Create(). -- Thu Mar 23 14:50:21 2017
Error: CreateNewAni(ani/NpcFace.Ani, Face0) failed. -- Thu Mar 23 14:50:21 2017
error data: [compose] of ini/3DEffect.ini -- Thu Mar 23 14:54:53 2017
Got a player with hero id! 2000327 -- Thu Mar 23 14:55:43 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 14:59:31 2017
Error: data/NpcFace/0.dds load failed in CAniX::Create(). -- Thu Mar 23 15:00:28 2017
Error: CreateNewAni(ani/NpcFace.Ani, Face0) failed. -- Thu Mar 23 15:00:28 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 15:01:17 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 15:27:24 2017
error data: [compose] of ini/3DEffect.ini -- Thu Mar 23 17:45:58 2017
Error: data/NpcFace/0.dds load failed in CAniX::Create(). -- Thu Mar 23 17:47:46 2017
Error: CreateNewAni(ani/NpcFace.Ani, Face0) failed. -- Thu Mar 23 17:47:46 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 17:51:35 2017
error data: [compose] of ini/3DEffect.ini -- Thu Mar 23 20:55:15 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 20:56:27 2017
error data: [compose] of ini/3DEffect.ini -- Thu Mar 23 21:33:48 2017
Got a player with hero id! 2000398 -- Thu Mar 23 21:34:40 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 21:34:40 2017
error data: [compose] of ini/3DEffect.ini -- Thu Mar 23 21:41:46 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 21:43:38 2017
Got a player with hero id! 2000033 -- Thu Mar 23 21:47:18 2017
error data: [compose] of ini/3DEffect.ini -- Thu Mar 23 22:00:53 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 22:02:46 2017
Error: data/NpcFace/0.dds load failed in CAniX::Create(). -- Thu Mar 23 22:22:28 2017
Error: CreateNewAni(ani/NpcFace.Ani, Face0) failed. -- Thu Mar 23 22:22:28 2017
Got a player with hero id! 2000513 -- Thu Mar 23 22:34:47 2017
Got a player with hero id! 2000522 -- Thu Mar 23 23:00:20 2017
Got a player with hero id! 2000556 -- Thu Mar 23 23:06:23 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 23:06:44 2017
Ani Index [Item2132005] Not Found In [ani/ItemMinIcon.Ani] -- Thu Mar 23 23:08:05 2017
AniIndexInfo Not Found Item2132005 -- Thu Mar 23 23:08:05 2017
Error: CreateNewAni(ani/ItemMinIcon.Ani, Item2132005) failed. -- Thu Mar 23 23:08:05 2017
Got a player with hero id! 2000558 -- Thu Mar 23 23:09:51 2017
Got a player with hero id! 2000129 -- Thu Mar 23 23:12:09 2017
Got a player with hero id! 2000560 -- Thu Mar 23 23:13:48 2017
Got a player with hero id! 2000678 -- Thu Mar 23 23:20:42 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 23:28:10 2017
Got a player with hero id! 2000747 -- Thu Mar 23 23:41:22 2017
Got a player with hero id! 2000748 -- Thu Mar 23 23:43:16 2017
error data: [compose] of ini/3DEffect.ini -- Thu Mar 23 23:55:46 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 23:58:59 2017
Code:
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Fri Mar 24 10:54:08 2017
catch error in process msg:1022. -- Fri Mar 24 11:07:14 2017
8e e6 bf 1 c4 1a 6 0 c7 85 1e 0 4f 1 6c 2 2 0 0 0 0 0 0 0 0 0 0 0 -- Fri Mar 24 11:07:14 2017
cb ee bf 1 c4 1a 6 0 c7 85 1e 0 4f 1 6c 2 2 0 0 0 0 0 0 0 0 0 0 0 -- Fri Mar 24 11:07:16 2017
Got a player with hero id! 2000327 -- Fri Mar 24 11:07:17 2017
catch error in process msg:1022. -- Fri Mar 24 11:07:19 2017
b7 f6 bf 1 c4 1a 6 0 c7 85 1e 0 4f 1 6c 2 2 0 0 0 1 0 0 0 0 0 0 0 -- Fri Mar 24 11:07:19 2017
c1 ff bf 1 c4 1a 6 0 c7 85 1e 0 4f 1 6c 2 2 0 0 0 1 0 0 0 0 0 0 0 -- Fri Mar 24 11:07:21 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Fri Mar 24 11:07:21 2017
Got a player with hero id! 2000327 -- Fri Mar 24 11:07:22 2017
catch error in process msg:1022. -- Fri Mar 24 11:07:23 2017
cf 8 c0 1 c4 1a 6 0 c7 85 1e 0 4f 1 6c 2 2 0 0 0 1 0 0 0 0 0 0 0 -- Fri Mar 24 11:07:23 2017
ca 10 c0 1 c4 1a 6 0 c7 85 1e 0 4f 1 6c 2 2 0 0 0 1 0 0 0 0 0 0 0 -- Fri Mar 24 11:07:25 2017
Got a player with hero id! 2000327 -- Fri Mar 24 11:07:28 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Fri Mar 24 11:07:52 2017
catch error in process msg:1022. -- Fri Mar 24 11:11:09 2017
56 7f c3 1 c5 1a 6 0 c7 85 1e 0 49 1 86 2 2 0 0 0 1 0 0 0 0 0 0 0 -- Fri Mar 24 11:11:09 2017
Got a player with hero id! 2000327 -- Fri Mar 24 11:11:09 2017
3e 88 c3 1 c5 1a 6 0 c7 85 1e 0 49 1 86 2 2 0 0 0 1 0 0 0 0 0 0 0 -- Fri Mar 24 11:11:11 2017
catch error in process msg:1022. -- Fri Mar 24 11:11:13 2017
25 91 c3 1 c5 1a 6 0 c7 85 1e 0 49 1 86 2 2 0 0 0 1 0 0 0 0 0 0 0 -- Fri Mar 24 11:11:13 2017
Got a player with hero id! 2000327 -- Fri Mar 24 11:11:14 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Fri Mar 24 11:11:23 2017
error data: [compose] of ini/3DEffect.ini -- Fri Mar 24 11:18:01 2017
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Fri Mar 24 11:19:32 2017
Error: data/NpcFace/0.dds load failed in CAniX::Create(). -- Fri Mar 24 11:32:51 2017
Error: CreateNewAni(ani/NpcFace.Ani, Face0) failed. -- Fri Mar 24 11:32:51 2017
It can say something ?
[edit]
The graphics erros, like compose, playerface, item texture not founding are all unauthorized edits of the player LOL
”ļIF_SUC(pPlayer)”ļ failed in D:\CQ2ClientRelease-14.10.3\3DRole\Network\MsgName.cpp, 204 -- Thu Mar 23 23:58:59 2017
Shows up a few times. Not sure, I don't use the client's log. A packet trail from the server would still be helpful.
Then that's your issue. That source needs months/years of work to be worth using. Dont bother.
Yes sir, i just work on it for a long time... and now, i make a open beta server, just for testing and found bugs to fix... I fixed it for about 95%, it is free of bigger bugs, things that interfere with the gameplay ... For now, the biggest problem is this. It is what the players have most claimed.
That source doesn't handle packet lengths properly at all.
Check max targets in spell packets or else when hitting a ton of mobs at once it will crash the client
Check that its not combining packets and sending a massive one to the client
Check encryption and packet lengths
aka dont bother its not worth using the redux source lol. Cops is a way better example base.
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