Quote:
Originally Posted by ramix
you have the damage fixed o.O
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no is somtin like real co natural defence but is from begining .. i dind make the script to check if the caracter is rb or not rb
On real co server at each rb u get 30% reduction
so the calcultion is simple
if u look on source 5165 u will see that the calcultion is like
* ( 100 - bless.total / 100 ) that the pure dmg of skill or melle
so if u divide to 160 u will reduce like 60%
i use 170 and i still is much on lower ping because a ninja can TF 2 times in less than 1 sec
i need to work some delay betwen skils
if u look better in script .. the calculation is somting like this
Damage = (uint)((double)Damage * (100 - C.EqStats.TotalBless) / 160);
Damage = 2K
If full -7
and natural defence is 60% based on second rb
2000 * 49 / 160 = 612.5
if u ahave blade balde troj and attaka sis 36K - 43K
if dmg is 38000 * 49 / 160 = 11943