hello guys ..i believe that's my first topic in the forum and i hope somene can help me ..
i have a problem in attack ..
for example , 1 hit to kill from a newbie to a high lvl +12 dude .
that makes no scence .. so if anyone could help me how to fix this .. i will be thankful ..
and one more thing ...
sometimes the ( CPS ) goes minus ( - ) in my inventory . and even i can buy stuff from any npc who sells items for cps ...
is that could be fixed ? .
hello guys ..i believe that's my first topic in the forum and i hope somene can help me ..
i have a problem in attack ..
for example , 1 hit to kill from a newbie to a high lvl +12 dude .
that makes no scence .. so if anyone could help me how to fix this .. i will be thankful ..
and one more thing ...
sometimes the ( CPS ) goes minus ( - ) in my inventory . and even i can buy stuff from any npc who sells items for cps ...
is that could be fixed ? .
thanks ...
I don't know about attacks or so but i know that if an integer is -ve then it is a signed integer, change the CPs to unsigned :}
more explaination please :S ... i dont get it from where do i change that .............:/ ..
it's -90,000 CPS in my inv.
for example i buy +12 item which cost 1kk , it goes -1,090,000 cps in my inv .. which is sucks ... so i actually buy it for free .. and keep on going ..
In the source you are using there should be a class where variables for the character are declared as hit points, stamina, money and cps all you have to do is change the type of integer for cps which is probably int
change it from int to uint, if long then change it to ulong, but don't change everything, just the cps variable
you really enjoy when you make fun of everyone saying ( **** , stupid , dumb ) or whatever ...
well . thank you for your help , i really appreciate that ..
if you please can give me the correct calculation . and where to put them i will be thankful ...
or else . still thanks ..
first of all, i was saying the SOURCES' calculations are ****. it's your downloaded source, so YOUR SOURCES' calculations are ****. simple.
you didn't mess with them, it's how they came. re-read my post before
you tell me i was attempting to insult someone. i was simply helping.
Quote:
Originally Posted by Hepatitis B
make your values stop at 0.. so that you don't get a negative integer..
the attack problem is simple. your attack calculations are ****. same
as everyone elses. you need to re-calculate pretty much all attacks in
the 5165.
first of all, i was saying the SOURCES' calculations are ****. it's your downloaded source, so YOUR SOURCES' calculations are ****. simple.
you didn't mess with them, it's how they came. re-read my post before
you tell me i was attempting to insult someone. i was simply helping.
No need to argue about such a thing and make a big fuss about it, I ask you both to stop and get over it.
Hepatitis B, would you consider next time better terms to describe something.
For instance,
' your attack calculations are ****.'
Could be 'The calculations in the source you downloaded aren't properly done.'
No need to argue about such a thing and make a big fuss about it, I ask you both to stop and get over it.
Hepatitis B, would you consider next time better terms to describe something.
For instance,
' your attack calculations are ****.'
Could be 'The calculations in the source you downloaded aren't properly done.'
i agree. .. and thank you ..
i apologized to him ... i just needed someone to tell me what to do exactly ..
like where to go and what file to open and such thing ...
so far i get only titles of what i have to do ... but not where and how . lol
For the negative cps problems.
I think Cps are defined as a int*Correct me if I'm wrong.
Try defining them as a uint.
Like for example:
If something is defined as an int, it has the ability to be anywhere between -2,147,483,648 and 2,147,483,647.
Now if it was defined as a uint it would only have the ability to go to 4,294,967,295 and not in the negatives.
Understand?
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