Here's the code.
Code:
public static void GuildWarTime()// On or Off { if (DateTime.Now.DayOfWeek == DayOfWeek.Wednesday && DateTime.Now.Hour == 2 && DateTime.Now.Minute == 15) { StartWar(); } }
Code:
public static void StartWar() { Init(); World.SendMsgToAll("SYSTEM", "Guild War has begun!", 2011, 0); War = true; }
Nothing happens when it hits that time.
Anyone see anything wrong?