Here's the code.
Code:
public static void GuildWarTime()// On or Off
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Wednesday && DateTime.Now.Hour == 2 && DateTime.Now.Minute == 15)
{
StartWar();
}
}
Code:
public static void StartWar()
{
Init();
World.SendMsgToAll("SYSTEM", "Guild War has begun!", 2011, 0);
War = true;
}
Nothing happens when it hits that time.
Anyone see anything wrong?






