|
You last visited: Today at 02:16
Advertisement
Demon in Development
Discussion on Demon in Development within the CO2 Private Server forum part of the Conquer Online 2 category.
01/22/2016, 05:07
|
#1
|
elite*gold: 0
Join Date: Dec 2012
Posts: 59
Received Thanks: 10
|
Demon in Development
Work is now on the client ...
|
|
|
01/22/2016, 05:23
|
#2
|
elite*gold: 12
Join Date: Jul 2011
Posts: 8,211
Received Thanks: 4,115
|
Wow, you actually compiled it.
|
|
|
01/22/2016, 05:32
|
#3
|
elite*gold: 0
Join Date: Dec 2012
Posts: 59
Received Thanks: 10
|
It has been compiled on Visual Studio 2013
|
|
|
01/22/2016, 05:41
|
#4
|
elite*gold: 0
Join Date: Sep 2010
Posts: 267
Received Thanks: 85
|
What is this? A custom client?
|
|
|
01/22/2016, 05:51
|
#5
|
elite*gold: 12
Join Date: Jul 2011
Posts: 8,211
Received Thanks: 4,115
|
Quote:
Originally Posted by Hacker.
It has been compiled on Visual Studio 2013
|
So you linked it with the DirectX 8.1 SDK, and brought it up to the current standard of C++ (or one of acceptable ages for compilation in Visual Studio 2013). Out of curiosity, you must have supplied the client with assets, right? Or are those assets a part of Demon already and I just missed them.
|
|
|
01/22/2016, 05:58
|
#6
|
elite*gold: 0
Join Date: Dec 2012
Posts: 59
Received Thanks: 10
|
Quote:
Originally Posted by tkblackbelt
What is this? A custom client?
|
In some modification in the client ...
Quote:
Originally Posted by Spirited
So you linked it with the DirectX 8.1 SDK, and brought it up to the current standard of C++ (or one of acceptable ages for compilation in Visual Studio 2013). Out of curiosity, you must have supplied the client with assets, right? Or are those assets a part of Demon already and I just missed them.
|
Modify some of the files, but is basically a Demon
|
|
|
01/22/2016, 07:29
|
#7
|
elite*gold: 12
Join Date: Jul 2011
Posts: 8,211
Received Thanks: 4,115
|
How funny. I can't believe someone got that thing compiled. I'm just not sure how great of an idea it is. I'm guessing this was just for fun, right? I can't imagine much else besides that. If you were to rewrite it into a game (or Conquer Online for that matter), you might just be better off rewriting it completely using a different base technology. What are you objectives for a project like this?
|
|
|
01/22/2016, 09:50
|
#8
|
elite*gold: 0
Join Date: Dec 2012
Posts: 59
Received Thanks: 10
|
I hope this project operating system to Conquer
|
|
|
01/22/2016, 20:59
|
#9
|
elite*gold: 0
Join Date: Jul 2009
Posts: 908
Received Thanks: 390
|
****, this look pretty! Old, but pretty! :O Amazing
|
|
|
01/23/2016, 21:10
|
#10
|
elite*gold: 0
Join Date: Dec 2012
Posts: 59
Received Thanks: 10
|
It is updated to be a new ...
|
|
|
01/23/2016, 21:35
|
#11
|
elite*gold: 12
Join Date: Jul 2011
Posts: 8,211
Received Thanks: 4,115
|
Well, it's definitely interesting... I just don't know how well it's going to stand as a server. TQ's binaries were quite ****, and I don't really imagine this being much better. The client also has performance problems; which is why I mentioned it might be better just rewriting it and using Demon as a reference.
|
|
|
01/23/2016, 22:36
|
#12
|
elite*gold: 0
Join Date: Dec 2012
Posts: 59
Received Thanks: 10
|
I am now working on the client to work to Conquer but now it works without problems, you can run the game ...
Edit:
You want to solve your problem is to work additions "DXSDK + MySql" are true ...
|
|
|
01/23/2016, 23:47
|
#13
|
elite*gold: 0
Join Date: Sep 2010
Posts: 267
Received Thanks: 85
|
Demon in Development
Whats your goal for this project? to get it working with conquer 1.0?
|
|
|
01/24/2016, 00:02
|
#14
|
elite*gold: 0
Join Date: Dec 2012
Posts: 59
Received Thanks: 10
|
Working with Conquer 2.0 ...
|
|
|
01/24/2016, 02:48
|
#15
|
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,377
|
Quote:
Originally Posted by Hacker.
Working with Conquer 2.0 ...
|
Maybe I'm being dumb but I fail to see how this would be a better/faster option for creating a conquer 2.0 client compared to simply writing your own using modern technologies (or leveraging an engine such as unity)
Thanks to this source you have a solid reference on how TQ handles a lot of info... most client files are fully documented long ago so I would think re-creating every missing TQ feature using this source would be more cumbersome than simply writing those features in something that's going to be more maintainable/scaleable in the future.
|
|
|
|
|
Similar Threads
|
Demon-Gaming|Demon-Co The Cradle of Hell
12/27/2012 - CO2 PServer Archive - 7 Replies
Welcome Guys i would like to introduce you the Demon-Gaming community
-Honor Arena/Point System
-New PVP System Kill players win Points and Gain Exp
-Page with the Rank of higher Killer :).
-2x CPS Potion with Demon-Points.
-You can Gain Demon-Points By Killing other Players
-High Exp Rate
-FREE +12 ITEMS As Start Pack
-Automated CPS Drop System
-135 Weapons And Gears
|
Selling 100 Demon BM and 93 Demon Sin Account (Sanctuary)
04/05/2012 - Perfect World Trading - 0 Replies
Bm is level 100 and has bound TT99 HA Wrist and Boots (3 soc with immac citrines +3), Lunar Glade Cape (account stashable), Demon Golden Aura of the Bell, Demon Marrows, and Demon Cyclone Heel. Comes with used Mana and HP charms. Stats are as follows: Str 284, Mag 5, Dex 190, Vit 36.
Sin is only level 93, but has over 200k rep if interested in r8 for it. It also has gold TT90 LA bracers and Lunar Cape since account has a stash.
Prefer real money as I'm quitting, but coin offers are...
|
[WTS] Heavenly Demon - Blood Demon FC3
05/09/2010 - 9Dragons Trading - 0 Replies
Pretty self explanatory title. I'm selling HD Warrior FC3 character. I will exchange cheap.(Preferably in game currency) PM me any offers because I don't really know the going rate for account and I'll take into consideration and reply. Once you message me I will provide you with any information on the character you request. Thank you!
|
All times are GMT +2. The time now is 02:16.
|
|