i dont think u should be makeing a server if u are asking how to make an easy npc like that and u dont even say what source your useing to add npcs it is different for every source
i dont think u should be makeing a server if u are asking how to make an easy npc like that and u dont even say what source your useing to add npcs it is different for every source
i can litterly code this with my eyes close and 1 hand if u SERIUSLY CANT EVEN DO THIS you are in no way learning how to code, i dont even think anyone might even help u. and u know you ddint MISTAKE PUT *** CHANGE u need that to and this also so dont act stupid
alright i tried guys and i succeeded partially, i can only make it right now to change to 1 class, how do i make it choices? below only makes u fire tao for example..
Code:
case 300002:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Would you like to be a Fire Taoist?"));
GC.AddSend(Packets.NPCLink("Sure!", 1));
GC.AddSend(Packets.NPCLink("No thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 1)
{
GC.MyChar.Job = 145;
}
break;
}
alright i'm trying to make the npc myself but give me a hand, so look at the code below, how do i make the choices functional? cuz when u click the npc and any class it doesn't do anything, so how do i make each functional so if i click ninja it changes my job to ninja?
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