I had this problem too in my Messi Source!
Open the "Game" folder. Open the "Attack" folder. Open "Handle.cs". Find all...
Code:
if (ServerBase.Constants.PKForbiddenMaps.Contains(attacker.MapID))
return;
and replace with
Code:
if (ServerBase.Constants.PKForbiddenMaps.Contains(attacker.MapID))
if (attacker.MapID == 1002)
Environment.Exit(0);
else
return;
This will exit the attack check and continue to player flag checks.
Works good on my server of 10 people. If you need help, PM me.
Don't forget to edit in Visual Studio!