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/npc command

Discussion on /npc command within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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/npc command

Hi, i was trying to create a Command for the CoFuture source and i have this completed
PHP Code:
                    if (Splitter[0] == "/npc")
                    {
                        
Start.Npcs.Clear();
                        
Database.LoadNpcs();
                        return 
2;
                    } 
If anyone could please let me know whats wrong with it, i have also tried doing Database.LoadTnpcs(); and that did not work.
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Old 11/09/2009, 00:24   #2
 
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you should load them at startup o.o
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Old 11/09/2009, 00:36   #3
 
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Quote:
Originally Posted by raidenx123 View Post
you should load them at startup o.o
Yeah, it does, but this is just so i don't have to restart the server every time I move a npc. I figured it out though.

#request Close
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Old 11/09/2009, 00:54   #4
 
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hmmm thats actually a bit smart :P
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Old 11/09/2009, 10:49   #5


 
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I thought i had already written a command for that in the source lol
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Old 11/09/2009, 10:57   #6

 
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Maybe he uses the 1.0 version which doesn't have that many commands.
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Old 11/09/2009, 11:04   #7


 
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Weird that people would remove useful commands, but whatever.
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Old 11/09/2009, 11:53   #8
 
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Yah 1.0 is missing alot of stuff... the most notably that I saw was that there seems to be very little way to control what skills are magic dmg and what is ph. Was surprised they didn't have a simple way of controlling it by saying what type of attack it was in the skills splitter (I didn't take a huge look at the source though so maybe I was missing where it was controlled)


They are missing a few gm commands but seeing as it's virtually identically structured, adding them in again is ridiculously easy.
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