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[HELP]with NPC's

Discussion on [HELP]with NPC's within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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[HELP]with NPC's

Im logged in..
none NPC >.<
but in the source got already some NPCs;
(case = 10050)
but the DB has npcs, tnpcs, tqnpcs...
which i need to use?

Can i put him where as i want?
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Old 10/30/2009, 19:23   #2
 
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**** help me! >.>
soz double post
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Old 10/30/2009, 19:28   #3
 
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Dude, you can't expect us to answer something like this. This is all basic stuff. Read some guides before requesting ****!
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Old 10/30/2009, 19:33   #4
 
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Since you said case, I'll assume you're using CoEmu ( since the ActiveNPC is controlled by a switch ) anyways, just add it in npcs table in the database and ofc coding is pretty simple:
case <ActiveNPCID>:
// **** goes here
break;

Offtopic:
I guess I have the helping flu these days D:
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Old 10/30/2009, 21:40   #5
 
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Please do not double post and curse on here. This is your first warning, next and I will report you.
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Old 10/30/2009, 22:53   #6
 
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Quote:
Originally Posted by CurseOfExcalibur View Post
Since you said case, I'll assume you're using CoEmu ( since the ActiveNPC is controlled by a switch ) anyways, just add it in npcs table in the database and ofc coding is pretty simple:
case <ActiveNPCID>:
// **** goes here
break;

Offtopic:
I guess I have the helping flu these days D:
I leave CoEmuv2 source, its only 30% completed
I'II search for one source almost done, with NPC already on Db.
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Old 10/31/2009, 00:03   #7
 
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Quote:
Originally Posted by BullShark View Post
Please do not double post and curse on here. This is your first warning, next and I will report you.
Actually he is allowed to bump thread if he dont get help
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Old 10/31/2009, 03:56   #8
 
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Quote:
Originally Posted by grillmad View Post
Actually he is allowed to bump thread if he dont get help
I believe you have to wait at least 24 hours before bumping a thread if not 48. I could be wrong though.
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Old 10/31/2009, 04:00   #9
 
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Originally Posted by .Matt View Post
I believe you have to wait at least 24 hours before bumping a thread if not 48. I could be wrong though.
Thank you very much.
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Old 10/31/2009, 04:22   #10
 
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Quote:
Originally Posted by .Matt View Post
I believe you have to wait at least 24 hours before bumping a thread if not 48. I could be wrong though.
That can be right, but i didnt look at his post time anyway
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Old 10/31/2009, 13:08   #11
 
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Quote:
Originally Posted by grillmad View Post
That can be right, but i didnt look at his post time anyway
ok, i stop asking, I'II ask only if i tried to do, and failed many times.

but.. anyone know a source same coemuv2 but more complete?
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Old 10/31/2009, 13:35   #12
 
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get a better database...there is a lot flowing around here
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Old 10/31/2009, 13:39   #13
 
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Use the coemu andy released, if you can't code, there is some codes released on here for a starter then you can try to learn from there
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Old 10/31/2009, 15:55   #14
 
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Quote:
Originally Posted by arab4life View Post
get a better database...there is a lot flowing around here
I tried to use some differences databases like corev1, and Broken^Wing, but it cant read the db found bugs.

Quote:
Originally Posted by LookBehindYou View Post
Use the coemu andy released, if you can't code, there is some codes released on here for a starter then you can try to learn from there
I can release, but CoEmuv2 is 30% complete, so its hard to get 100%.
None release how to fix GW, a db already with monters spawn.
I can code NPC's perfectly.
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Old 10/31/2009, 16:05   #15
 
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Quote:
Originally Posted by Azn|Phoenix View Post
I tried to use some differences databases like corev1, and Broken^Wing, but it cant read the db found bugs.


I can release, but CoEmuv2 is 30% complete, so its hard to get 100%.
None release how to fix GW, a db already with monters spawn.
I can code NPC's perfectly.
I've heard there is a CoEmu released with everything but 2 ninja skills somewhere around here.
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