Your wrong....you need the packets to update or to even play the music, set up the effects RIGHT, you dont know how to add special attributes to a weapon if it isnt in the cq_itemtype....
So dont give me this ****, you know you're wrong...if you aren't...PROVE IT! tell me you see a server running binaries that has something completely custom....NO not a new map because thats already in the client you just need cq_map.....NOT +13-+16 items because that is mainly clientside in itemadd.ini and cq_itemaddition
Your wrong....you need the packets to update or to even play the music, set up the effects RIGHT, you dont know how to add special attributes to a weapon if it isnt in the cq_itemtype....
So dont give me this ****, you know you're wrong...if you aren't...PROVE IT! tell me you see a server running binaries that has something completely custom....NO not a new map because thats already in the client you just need cq_map.....NOT +13-+16 items because that is mainly clientside in itemadd.ini and cq_itemaddition
He's like someone religious: You prove them wrong, you box them in a corner, they can't go anywhere with their argument, but they go on to say "I'm right, your wrong" providing no proof to backup their statement. He just won't give up. You can't expect someone who never deals with packets (afaik when using the binaries you never need to deal wth them) to even understand what they're used for, and how they work.
Any good coder will eventually leave behind an exploit.
Big or small, doesn't matter. With the source (providing they realize it's there, and how to fix it) they can easily patch it and move on.
So let's say I have a teleport hack for LOTF servers, and a teleport hack for TQ binary servers. Both exploit the same internal programming allowing me to update my location to wherever I please.
Which is easier to patch?
Any good coder will eventually leave behind an exploit.
Big or small, doesn't matter. With the source (providing they realize it's there, and how to fix it) they can easily patch it and move on.
So let's say I have a teleport hack for LOTF servers, and a teleport hack for TQ binary servers. Both exploit the same internal programming allowing me to update my location to wherever I please.
Which is easier to patch?
Ahh i see now so you get that loft is easier to work with nice Thx for that
He's like someone religious: You prove them wrong, you box them in a corner, they can't go anywhere with their argument, but they go on to say "I'm right, your wrong" providing no proof to backup their statement. He just won't give up. You can't expect someone who never deals with packets (afaik when using the binaries you never need to deal wth them) to even understand what they're used for, and how they work.
Your pointless can you even use MYSQL or you getting your info of 4botters
either way anything can be done to either source and none of it was made from scratch so pointblank "retarded" End of Story no wins we flooded this topic with a fight because were either childish or just stupid
Text Fights pwn btw we both end up banned we will both feel super smart
Your pointless can you even use MYSQL or you getting your info of 4botters
either way anything can be done to either source and none of it was made from scratch so pointblank "retarded" End of Story no wins we flooded this topic with a fight because were either childish or just stupid
Text Fights pwn btw we both end up banned we will both feel super smart
Yeah it wasn't made from scratch, it just magically popped into existence.
Facepalm 2.0?
Nobody wins? What're you talking about I proved you everyone your a idiot who understands nothing about programming, programmatical terms, and so on.
But I agree, nobody wins,
I can't win an argument with someone who doesn't understand what they're arguing.
We both feel super smart but only one of us is smart...and by the looks of it you arent...
And just letting you know binaries has a limit since it is a compiled source code not the full source in C++ that can have anything done to it. LOTF, CoEmu, Qonquers source, CONQUERS SOURCE *not binarys, are all from scratch
Please go out, get brain, and please....find out what binaries are...
We both feel super smart but only one of us is smart...and by the looks of it you arent...
And just letting you know binaries has a limit since it is a compiled source code not the full source in C++ that can have anything done to it. LOTF, CoEmu, Qonquers source, CONQUERS SOURCE *not binarys, are all from scratch
Please go out, get brain, and please....find out what binaries are...
and your a flaming tard because everything keeps on going and dont have a limit Quote anything you put in folder can be added onto the game so keep your loft thoughts and binary thoughts apart "note" noobs use loft from day1 your just mad because you cant understand binary lol
there is nothing to understand besides a study of quiries, show me some **** you've done with binarys and then you'll have some say. And in my opinion, you just dont understand any programming language so thats why you use binarys which are almost bugless, everything added for you, and the most laziest thing to do!
Your the only one that thinks this way within the whole CO2 section....go back to 4botters!!!
Yeah it wasn't made from scratch, it just magically popped into existence.
Facepalm 2.0?
Nobody wins? What're you talking about I proved you everyone your a idiot who understands nothing about programming, programmatical terms, and so on.
But I agree, nobody wins,
I can't win an argument with someone who doesn't understand what they're arguing.
(You.ignorance)++
I know more in every lang than you'll ever understand about anything to do with computing so if your going to say who knows more than what i have 10 books on MYSQL and such and loft and coemu is build in MYSQL lang File lines are based in PHP&MYSQL besides i have nothing to talk to you about you use loft i cant say much only that your mad because binary is just to complex for you
there is nothing to understand besides a study of quiries, show me some shit you've done with binarys and then you'll have some say. And in my opinion, you just dont understand any programming language so thats why you use binarys which are almost bugless, everything added for you, and the most laziest thing to do!
Your the only one that thinks this way within the whole CO2 section....go back to 4botters!!!
Not finished yet but heres some work for you to rip noob
there is nothing to understand besides a study of quiries, show me some **** you've done with binarys and then you'll have some say. And in my opinion, you just dont understand any programming language so thats why you use binarys which are almost bugless, everything added for you, and the most laziest thing to do!
Your the only one that thinks this way within the whole CO2 section....go back to 4botters!!!
Your Turn to post something you've done .....
im betting you never post anything
Must be so hard to use sendpackets and such over and over and over on loft and such
i understand your pain
notice how this NPC was Pre-made heh? yeh ok and the coding wow....
can you even follow it at all.... number to numbers connect somewhere
connect the dots
1. Do you know how much shorter, and simpler, that would be in a unique source? and it could be more customized? Look how much you did for items to give 1200CPs and learn a basic skill
2. Im not a coder, im a designer...wanna see what i design?
And if you can code in binarys so well why not code this (i havent, and ill admit it):
wow nice photoshop work you claiming it all? and very nice ini edited and such made market and moved some things around good work !
All in due time , havent been into this stuff very long just enjoy the flamers and the noobs on loft and coemu
Guessing thats all yours with 3 diff skins of co on there the black one i hope your not claiming because you only moved the buttons or edited your screen size but nice work on the rest havent seen garmets n such quite the same but close
[REQUEST] Login server for CoemuV2 errors and login freeze. 07/21/2009 - CO2 Private Server - 6 Replies http://i564.photobucket.com/albums/ss81/onlyme64/e rror2.jpg
I get this error when i try to debug the login server. But strangley when i open the login server from bin/release it opens without any errors. When i open it from bin/debug it crashes. When i open the the good login server and game server and try to log in and i get a login freeze. Here is a screeny:
http://i564.photobucket.com/albums/ss81/onlyme64/ error3.jpg
What do i do? :(
[Help] Login Freeze 11/21/2008 - CO2 Private Server - 10 Replies We just fix the bug as the login that is disconnected to create the characters
The souncer I use is the powersoucerCO
THANK all
:mofo::handsdown: